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Exploring Design Education in the Age of Generative Artificial Intelligence : = Opportunities and Challenges.
Record Type:
Language materials, manuscript : Monograph/item
Title/Author:
Exploring Design Education in the Age of Generative Artificial Intelligence :/
Reminder of title:
Opportunities and Challenges.
Author:
Chacko, Aakansha Susan.
Description:
1 online resource (72 pages)
Notes:
Source: Masters Abstracts International, Volume: 85-11.
Contained By:
Masters Abstracts International85-11.
Subject:
Design. -
Online resource:
click for full text (PQDT)
ISBN:
9798382395562
Exploring Design Education in the Age of Generative Artificial Intelligence : = Opportunities and Challenges.
Chacko, Aakansha Susan.
Exploring Design Education in the Age of Generative Artificial Intelligence :
Opportunities and Challenges. - 1 online resource (72 pages)
Source: Masters Abstracts International, Volume: 85-11.
Thesis (M.A.)--Georgetown University, 2024.
Includes bibliographical references
This thesis aims to understand the implications of Generative Artificial Intelligence (Gen-AI) on design education resulting from the rapid proliferation and advancement of Gen-AI tools over the last year. Having been recognized for its creative opportunities and capacity for efficiency through automation, Gen-AI has been increasingly adopted into professional creative practice. Tools like ChatGPT, Dall-E, and Midjourney can generate written copy and complex visual artifacts in seconds, altering parts of the "traditional" multi-step design process. This calls into question the current status of design pedagogy in relation to evolving technology and the value of a post-secondary design education. The disconnect between design in academia and the evolution of what it means to be a designer in industry is used to highlight the rift between product and process-oriented pedagogical design approaches. While some academic programs train students to be skilled craftsmen, industry increasingly expects technically skilled and interdisciplinary designers. Gen-AI is identified as a potential step towards fixing this product/process split by offering support through the automation of technical design processes and other time-intensive practices, making time to focus on developing the foregone interdisciplinary skills to strengthen design outcomes. This research specifically looks to understand this tension through discussions on Gen-AI's impact on student learning and skill development from a faculty perspective. The semi-structured interviews with twelve design educators from six universities aims to understand faculty's overarching perceptions of Gen-AI, how they navigate the use of Gen-AI within their unique design specializations, and their view of its impact on the future of their design specialization. In our conversations, educators emphasized that Gen-AI's impact is minimal in its current functionality. Furthermore, both faculty and students are still in the experimentation phase of finding ways it works best for their unique needs. However, many faculty did acknowledge the likelihood of Gen-AI evolving the creative process over time by solving certain problems, but also, potentially creating new ones.
Electronic reproduction.
Ann Arbor, Mich. :
ProQuest,
2024
Mode of access: World Wide Web
ISBN: 9798382395562Subjects--Topical Terms:
595500
Design.
Subjects--Index Terms:
Design education Index Terms--Genre/Form:
554714
Electronic books.
Exploring Design Education in the Age of Generative Artificial Intelligence : = Opportunities and Challenges.
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Includes bibliographical references
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This thesis aims to understand the implications of Generative Artificial Intelligence (Gen-AI) on design education resulting from the rapid proliferation and advancement of Gen-AI tools over the last year. Having been recognized for its creative opportunities and capacity for efficiency through automation, Gen-AI has been increasingly adopted into professional creative practice. Tools like ChatGPT, Dall-E, and Midjourney can generate written copy and complex visual artifacts in seconds, altering parts of the "traditional" multi-step design process. This calls into question the current status of design pedagogy in relation to evolving technology and the value of a post-secondary design education. The disconnect between design in academia and the evolution of what it means to be a designer in industry is used to highlight the rift between product and process-oriented pedagogical design approaches. While some academic programs train students to be skilled craftsmen, industry increasingly expects technically skilled and interdisciplinary designers. Gen-AI is identified as a potential step towards fixing this product/process split by offering support through the automation of technical design processes and other time-intensive practices, making time to focus on developing the foregone interdisciplinary skills to strengthen design outcomes. This research specifically looks to understand this tension through discussions on Gen-AI's impact on student learning and skill development from a faculty perspective. The semi-structured interviews with twelve design educators from six universities aims to understand faculty's overarching perceptions of Gen-AI, how they navigate the use of Gen-AI within their unique design specializations, and their view of its impact on the future of their design specialization. In our conversations, educators emphasized that Gen-AI's impact is minimal in its current functionality. Furthermore, both faculty and students are still in the experimentation phase of finding ways it works best for their unique needs. However, many faculty did acknowledge the likelihood of Gen-AI evolving the creative process over time by solving certain problems, but also, potentially creating new ones.
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click for full text (PQDT)
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