Languages
Shaker, Noor.
Overview
Works: | 1 works in 1 publications in 1 languages |
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Titles
Procedural content generation in games
by:
SpringerLink (Online service); Togelius, Julian.; Nelson, Mark J.; Shaker, Noor.
(Language materials, printed)
Procedural Content Generation in Games
by:
SpringerLink (Online service); Nelson, Mark J.; Shaker, Noor.; Togelius, Julian.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/aut]
Subjects
Game Development.
Artificial Intelligence (incl. Robotics)
Application software.
User interfaces (Computer systems).
Computer games—Programming.
Artificial Intelligence.
Artificial intelligence.
Computational Intelligence.
Electronic games
Computer Appl. in Arts and Humanities.
User Interfaces and Human Computer Interaction.
Computer Science.
Generators (Computer programs)
Computational intelligence.