Languages
Nandy, Abhishek.
Overview
Works: | 2 works in 3 publications in 1 languages |
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Titles
Neural Networks in Unity = C# Programming for Windows 10 /
by:
SpringerLink (Online service); Nandy, Abhishek.; Biswas, Manisha.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/aut]
Leap Motion for Developers
by:
SpringerLink (Online service); Nandy, Abhishek.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/aut]
Neural networks in Unity = C# programming for Windows 10 /
by:
Nandy, Abhishek.; SpringerLink (Online service); Biswas, Manisha.
(Language materials, printed)
Leap motion for developers
by:
SpringerLink (Online service); Nandy, Abhishek.
(Language materials, printed)
Beginning Platino Game Engine
by:
SpringerLink (Online service); Nandy, Abhishek.; Chanda, Debashree.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/aut]
Reinforcement Learning = With Open AI, TensorFlow and Keras Using Python /
by:
SpringerLink (Online service); Nandy, Abhishek.; Biswas, Manisha.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/aut]
Beginning platino game engine
by:
Chanda, Debashree.; Nandy, Abhishek.; SpringerLink (Online service)
(Language materials, printed)
Subjects
Hardware and Maker.
Artificial intelligence.
Microsoft .NET Framework.
Mobile computing.
Programming Techniques.
Computer programming.
Mobile Computing.
User interfaces (Computer systems).
Computer graphics.
Artificial Intelligence.
C# (Computer program language)
Game Development.
Python.
Neural networks (Computer science)
Microsoft software.
Computer Science.
Computer simulation.
Special purpose computers.
Python (Computer program language).
Multimedia systems.
Computer games—Programming.
Special Purpose and Application-Based Systems.
Electronic games
User Interfaces and Human Computer Interaction.
Microsoft and .NET.
Computer input-output equipment.