Fang, Xiaowen.
Overview
Works: | 0 works in 3 publications in 1 languages |
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Titles
HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games = 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings /
by:
Harris, Don.; Fang, Xiaowen.; Schmorrow, Dylan D.; Li, Wen-Chin.; Schwarz, Jessica.; Zaphiris, Panayiotis.; SpringerLink (Online service); Stephanidis, Constantine.; Ioannou, Andri.; Sottilare, Robert A.; Fidopiastis, Cali M.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
HCI in Games: Serious and Immersive Games = Third International Conference, HCI-Games 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part II /
by:
Fang, Xiaowen.; SpringerLink (Online service)
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
HCI in Games: Experience Design and Game Mechanics = Third International Conference, HCI-Games 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part I /
by:
Fang, Xiaowen.; SpringerLink (Online service)
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
HCI in Games = 4th International Conference, HCI-Games 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Virtual Event, June 26–July 1, 2022, Proceedings /
by:
Fang, Xiaowen.; SpringerLink (Online service)
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
HCI International 2022 - Late Breaking Papers. Interaction in New Media, Learning and Games = 24th International Conference on Human-Computer Interaction, HCII 2022, Virtual Event, June 26–July 1, 2022, Proceedings /
by:
Ioannou, Andri.; Sottilare, Robert A.; Schwarz, Jessica.; Zaphiris, Panayiotis.; Moallem, Abbas.; SpringerLink (Online service); Meiselwitz, Gabriele.; Fang, Xiaowen.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
HCI International 2021 - Late Breaking Papers: Design and User Experience = 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings /
by:
Marcus, Aaron.; Mori, Hirohiko.; Meiselwitz, Gabriele.; Fang, Xiaowen.; Moallem, Abbas.; SpringerLink (Online service); Rau, Pei-Luen Patrick.; Soares, Marcelo M.; Rosenzweig, Elizabeth.; Stephanidis, Constantine.; Yamamoto, Sakae.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
HCI in Games = First International Conference, HCI-Games 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26–31, 2019, Proceedings /
by:
SpringerLink (Online service); Fang, Xiaowen.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
HCI in Games = Second International Conference, HCI-Games 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings /
by:
SpringerLink (Online service); Fang, Xiaowen.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
HCI International 2023 - late breaking papers = 25th International Conference on Human-Computer Interaction, HCII 2023, Copenhagen, Denmark, July 23-28, 2023 : proceedings.. Part V /
by:
Fragomeni, Gino.; Chen, Jessie Y. C.; SpringerLink (Online service); Fang, Xiaowen.; Workshop on the Preservation of Stability under Discretization ((2001 :)
(Language materials, printed)
HCI in games = 5th International Conference, HCI-Games 2023, held as part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23-28, 2023 : proceedings.. Part II /
by:
Fang, Xiaowen.; Workshop on the Preservation of Stability under Discretization ((2001 :); SpringerLink (Online service)
(Language materials, printed)
HCI in games = 4th International Conference, HCI-Games 2022, held as part of the 24th HCI International Conference, HCII 2022, virtual event, June 26 - July 1, 2022 : proceedings /
by:
Fang, Xiaowen.; Workshop on the Preservation of Stability under Discretization ((2001 :); SpringerLink (Online service)
(Language materials, printed)
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Subjects
Computer System Implementation.
Image Processing and Computer Vision.
Artificial intelligence.
Computer Communication Networks.
Software engineering.
Computer and Information Systems Applications.
Application software.
e-Commerce/e-business.
Computer graphics.
Computer Appl. in Social and Behavioral Sciences.
Human-computer interaction.
Electronic commerce.
Human-computer interaction
Computer networks .
Natural language processing (Computer science).
Information Systems Applications (incl. Internet).
Architecture, Computer.
Computer vision.
Computer communication systems.
E-commerce.
Computer Imaging, Vision, Pattern Recognition and Graphics.
Computer organization.
Computer engineering.
Computer Application in Social and Behavioral Sciences.
Computers and Education.
Education—Data processing.
Computer Systems Organization and Communication Networks.
User interfaces (Computer systems).
Artificial Intelligence.
Social sciences—Data processing.
Computer Applications.
Natural Language Processing (NLP).
e-Commerce and e-Business.
Image processing—Digital techniques.
Software Engineering.
Computer Engineering and Networks.
Data mining.
Computer Graphics.
Optical data processing.
User Interfaces and Human Computer Interaction.
Video games
Data Mining and Knowledge Discovery.