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Dignum, Frank.

Overview
Works: 2 works in 3 publications in 1 languages
Titles
Cognitive agents for virtual environments = first International Workshop, CAVE 2012, Held at AAMAS 2012, Valencia, Spain, June 4, 2012 : revised selected papers / by: SpringerLink (Online service); Dignum, Frank.; Workshop on the Preservation of Stability under Discretization ((2001 :) (Language materials, printed)
Agents for games and simulations : = trends in techniques, concepts and design / by: Workshop on the Preservation of Stability under Discretization ((2001 :); Dignum, Frank.; SpringerLink (Online service). (Language materials, printed)
Agent Communication = International Workshop on Agent Communication, AC 2004, New York, NY, July 19, 2004 / by: van Eijk, Rogier M.; SpringerLink (Online service); Dignum, Frank.; Huget, Marc-Philippe.; Workshop on the Preservation of Stability under Discretization ((2001 :) (Language materials, printed)
Advances in Practical Applications of Agents, Multi-Agent Systems, and Complex Systems Simulation. The PAAMS Collection = 20th International Conference, PAAMS 2022, L'Aquila, Italy, July 13–15, 2022, Proceedings / by: Corchado, Juan Manuel.; De La Prieta, Fernando.; Mathieu, Philippe.; SpringerLink (Online service); Dignum, Frank. (Language materials, printed) , [http://id.loc.gov/vocabulary/relators/edt]
Agents for games and simulations II = trends in techniques, concepts and design / by: SpringerLink (Online service); Dignum, Frank. (Language materials, printed)
Advances in Practical Applications of Agents, Multi-Agent Systems, and Social Good. The PAAMS Collection = 19th International Conference, PAAMS 2021, Salamanca, Spain, October 6–8, 2021, Proceedings / by: SpringerLink (Online service); Dignum, Frank.; De La Prieta, Fernando.; Corchado, Juan Manuel. (Language materials, printed) , [http://id.loc.gov/vocabulary/relators/edt]
Social Informatics = 12th International Conference, SocInfo 2020, Pisa, Italy, October 6–9, 2020, Proceedings / by: Giannotti, Fosca.; Bontcheva, Kalina.; Dignum, Frank.; Braghieri, Marco.; SpringerLink (Online service); Grisolia, Francesco.; Pedreschi, Dino.; Aref, Samin. (Language materials, printed) , [http://id.loc.gov/vocabulary/relators/edt]
Social Simulation for a Crisis = Results and Lessons from Simulating the COVID-19 Crisis / by: Dignum, Frank.; SpringerLink (Online service) (Language materials, printed) , [http://id.loc.gov/vocabulary/relators/edt]
Perspectives on culture and agent-based simulations = integrating cultures / by: Dignum, Virginia.; Dignum, Frank.; SpringerLink (Online service) (Language materials, printed)
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Subjects
Computer engineering. Sociology Intelligent agents (Computer software) Artificial intelligence. Computer Communication Networks. Virtual reality Computers and Education. Software engineering. Machine learning. Logics and Meanings of Programs. Mathematical Logic and Formal Languages. Information Systems Applications (incl.Internet) Philosophy of the Social Sciences. Artificial Intelligence (incl. Robotics) Artificial intelligence Multiagent systems Application software. Graph theory. Information storage and retrieval. Artificial Intelligence. Computer Appl. in Social and Behavioral Sciences. Personal Computing. Biotechnology. Computer Applications. Computer simulation Complex Systems. Natural Language Processing (NLP). Information Storage and Retrieval. Computers. Dynamical systems. Data Mining and Knowledge Discovery. Computation by Abstract Devices. Philosophy. Software Engineering. Software Engineering/Programming and Operating Systems. Data Structures and Information Theory. Algorithm Analysis and Problem Complexity. Computer networks . Artificial Intelligence (incl. Robotics). Computers Information theory. Statistical physics. Natural language processing (Computer science). Graph Theory. Data structures (Computer science). Computer Science. Special purpose computers. Computer Engineering and Networks. Cultural Studies. Computer communication systems. Information Systems and Communication Service. Epidemiology. Special Purpose and Application-Based Systems. Computers and Society. Machine Learning. Simulation and Modeling. Electronic games Philosophy of Technology. User Interfaces and Human Computer Interaction. Intelligent control systems.
 
 
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