Thalmann, Daniel.
概要
作品: | 5 作品在 2 項出版品 1 種語言 |
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書目資訊
Advances in Visual Computing = 14th International Symposium on Visual Computing, ISVC 2019, Lake Tahoe, NV, USA, October 7–9, 2019, Proceedings, Part I /
by:
Wang, Chaoli.; SpringerLink (Online service); Ushizima, Daniela.; Lu, Aidong.; Lin, Xin.; Thalmann, Daniel.; Koracin, Darko.; Parvin, Bahram.; Xu, Panpan.; Chai, Sek.; Boyle, Richard.; Bebis, George.; Sueda, Shinjiro.
(書目-語言資料,印刷品)
, [http://id.loc.gov/vocabulary/relators/edt]
Crowd simulation
by:
SpringerLink (Online service); Thalmann, Daniel.; Musse, Soraia Raupp.
(書目-語言資料,印刷品)
Technology, Design and the Arts - Opportunities and Challenges
by:
Excell, Peter.; Liggett, Susan.; Earnshaw, Rae.; Thalmann, Daniel.; SpringerLink (Online service)
(書目-語言資料,印刷品)
, [http://id.loc.gov/vocabulary/relators/edt]
Context Aware Human-Robot and Human-Agent Interaction
by:
Magnenat-Thalmann, Nadia.; Yuan, Junsong.; Thalmann, Daniel.; You, Bum-Jae.; SpringerLink (Online service)
(書目-語言資料,印刷品)
, [http://id.loc.gov/vocabulary/relators/edt]
Advances in Visual Computing = 14th International Symposium on Visual Computing, ISVC 2019, Lake Tahoe, NV, USA, October 7–9, 2019, Proceedings, Part II /
by:
Thalmann, Daniel.; Lin, Xin.; Lu, Aidong.; SpringerLink (Online service); Wang, Chaoli.; Ushizima, Daniela.; Boyle, Richard.; Chai, Sek.; Xu, Panpan.; Parvin, Bahram.; Sueda, Shinjiro.; Bebis, George.; Koracin, Darko.
(書目-語言資料,印刷品)
, [http://id.loc.gov/vocabulary/relators/edt]
Stepping into Virtual Reality
by:
Vexo, Frederic.; Thalmann, Daniel.; Gutierrez, Mario A. A.; SpringerLink (Online service)
(書目-語言資料,印刷品)
Advances in Computer Graphics = 37th Computer Graphics International Conference, CGI 2020, Geneva, Switzerland, October 20–23, 2020, Proceedings /
by:
Kim, Jinman.; Papagiannakis, George.; SpringerLink (Online service); Sheng, Bin.; Thalmann, Daniel.; Wu, Enhua.; Gavrilova, Marina.; Stephanidis, Constantine.; Magnenat-Thalmann, Nadia.
(書目-語言資料,印刷品)
, [http://id.loc.gov/vocabulary/relators/edt]
Intelligent Scene Modeling and Human-Computer Interaction
by:
Thalmann, Daniel.; Ramanathan, Manoj.; SpringerLink (Online service); Zhang, Jian Jun.; Thalmann, Nadia Magnenat.
(書目-語言資料,印刷品)
, [http://id.loc.gov/vocabulary/relators/edt]
Advances in Computer Graphics = 38th Computer Graphics International Conference, CGI 2021, Virtual Event, September 6–10, 2021, Proceedings /
by:
Papagiannakis, George.; Kim, Jinman.; Gavrilova, Marina.; Magnenat-Thalmann, Nadia.; Sheng, Bin.; Thalmann, Daniel.; Interrante, Victoria.; SpringerLink (Online service)
(書目-語言資料,印刷品)
, [http://id.loc.gov/vocabulary/relators/edt]
Intelligent Embedded Systems = Select Proceedings of ICNETS2, Volume II /
by:
Thalmann, Daniel.; SpringerLink (Online service); Subhashini, N.; Mohanaprasad, K.; Murugan, M S Bala.
(書目-語言資料,印刷品)
, [http://id.loc.gov/vocabulary/relators/edt]
Computer Animation and Social Agents = 33rd International Conference on Computer Animation and Social Agents, CASA 2020, Bournemouth, UK, October 13-15, 2020, Proceedings /
by:
Thalmann, Daniel.; Tian, Feng.; SpringerLink (Online service); Yang, Xiaosong.; Chang, Jian.; Thalmann, Nadia Magnenat.; Zhang, Jian Jun.; Xu, Weiwei.
(書目-語言資料,印刷品)
, [http://id.loc.gov/vocabulary/relators/edt]
Stepping into virtual reality
by:
SpringerLink (Online service); Thalmann, Daniel.; Vexo, Frederic.; Gutierrez A., Mario A.
(書目-語言資料,印刷品)
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主題
Multimedia systems .
Image Processing and Computer Vision.
Artificial intelligence.
Data protection.
Computer Communication Networks.
Electrical engineering.
Electronic circuits.
Computer and Information Systems Applications.
Application software.
Human-computer interaction.
Computers.
Computer Appl. in Arts and Humanities.
Information Systems Applications (incl. Internet).
Computer Science.
Computer Vision.
Computer simulation.
Computer communication systems.
Security.
Media Design.
Computer Imaging, Vision, Pattern Recognition and Graphics.
Computer organization.
Collective behavior
Computer Systems Organization and Communication Networks.
User interfaces (Computer systems).
Artificial Intelligence.
Computer Applications.
Virtual reality.
Circuits and Systems.
Pattern recognition.
Communications Engineering, Networks.
Crowds
Information Systems and Communication Service.
Multimedia Information Systems.
Simulation and Modeling.
Computer Graphics.
User Interfaces and Human Computer Interaction.
Optical data processing.
Pattern Recognition.