Languages
Neittaanmaki, Pekka.
Overview
Works: | 2 works in 4 publications in 1 languages |
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Titles
Accuracy verification methods = theory and algorithms /
by:
Neittaanmaki, Pekka.; SpringerLink (Online service); Mali, Olli.; Repin, Sergey.
(Language materials, printed)
Partial Differential Equations = Modeling and Numerical Simulation /
by:
Neittaanmaki, Pekka.; SpringerLink (Online service); Glowinski, Roland.
(Language materials, printed)
Spline and spline wavelet methods with applications to signal and image processing.. Volume II,. Non-periodic splines
by:
Zheludev, Valery A.; Averbuch, Amir Z.; Neittaanmaki, Pekka.; SpringerLink (Online service)
(Language materials, printed)
Design and use of serious games
by:
Neittaanmaki, Pekka.; SpringerLink (Online service); Kankaanranta, Marja.
(Language materials, printed)
Mathematical modeling and optimization of complex structures
by:
Tuovinen, Tero.; SpringerLink (Online service); Neittaanmaki, Pekka.; Repin, Sergey.
(Language materials, printed)
Cyber security = power and technology /
by:
Lehto, Martti.; Neittaanmaki, Pekka.; SpringerLink (Online service)
(Language materials, printed)
Partial Differential Equations = Modeling and Numerical Simulation /
by:
SpringerLink (Online service); Neittaanmaki, Pekka.; Glowinski, Roland.
(Language materials, printed)
Subjects
Numerical and Computational Physics.
Systems and Data Security.
Numerical Analysis.
Wavelets (Mathematics)
Mathematical physics.
Teaching and Teacher Education.
Numerical calculations
Computer Science.
Mechanical engineering.
Spline theory.
Partial Differential Equations.
Computational Mathematics and Numerical Analysis.
Management of Computing and Information Systems.
Mathematics.
Computational Intelligence.
Engineering mathematics.
Numerical and Computational Methods.
Computer games.
Simulation and Modeling.
Engineering.
Educational Technology.
Theoretical and Applied Mechanics.
Computer science.
Computational Science and Engineering.
Mathematical models.
Physics.
Appl.Mathematics/Computational Methods of Engineering.
Games.
Computer security.
Serious games.
Numeric Computing.
Computer Imaging, Vision, Pattern Recognition and Graphics.
Models and Principles.
Engineering Design.
Software Engineering.
Cyberspace operations (Military science)
Mathematical Modeling and Industrial Mathematics.
Signal, Image and Speech Processing.
Engineering design
Communications Engineering, Networks.