語系
Neittaanmaki, Pekka.
概要
作品: | 2 作品在 4 項出版品 1 種語言 |
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書目資訊
Accuracy verification methods = theory and algorithms /
by:
Neittaanmaki, Pekka.; SpringerLink (Online service); Mali, Olli.; Repin, Sergey.
(書目-語言資料,印刷品)
Partial Differential Equations = Modeling and Numerical Simulation /
by:
Neittaanmaki, Pekka.; SpringerLink (Online service); Glowinski, Roland.
(書目-語言資料,印刷品)
Spline and spline wavelet methods with applications to signal and image processing.. Volume II,. Non-periodic splines
by:
Zheludev, Valery A.; Averbuch, Amir Z.; Neittaanmaki, Pekka.; SpringerLink (Online service)
(書目-語言資料,印刷品)
Design and use of serious games
by:
Neittaanmaki, Pekka.; SpringerLink (Online service); Kankaanranta, Marja.
(書目-語言資料,印刷品)
Mathematical modeling and optimization of complex structures
by:
Tuovinen, Tero.; SpringerLink (Online service); Neittaanmaki, Pekka.; Repin, Sergey.
(書目-語言資料,印刷品)
Cyber security = power and technology /
by:
Lehto, Martti.; Neittaanmaki, Pekka.; SpringerLink (Online service)
(書目-語言資料,印刷品)
Partial Differential Equations = Modeling and Numerical Simulation /
by:
SpringerLink (Online service); Neittaanmaki, Pekka.; Glowinski, Roland.
(書目-語言資料,印刷品)
主題
Numerical and Computational Physics.
Systems and Data Security.
Wavelets (Mathematics)
Teaching and Teacher Education.
Spline theory.
Partial Differential Equations.
Computational Mathematics and Numerical Analysis.
Mathematics.
Computational Intelligence.
Numerical and Computational Methods.
Engineering.
Educational Technology.
Mathematical models.
Physics.
Appl.Mathematics/Computational Methods of Engineering.
Models and Principles.
Engineering Design.
Software Engineering.
Cyberspace operations (Military science)
Mathematical Modeling and Industrial Mathematics.
Signal, Image and Speech Processing.
Engineering design
Communications Engineering, Networks.
Numerical Analysis.
Mathematical physics.
Numerical calculations
Computer Science.
Mechanical engineering.
Management of Computing and Information Systems.
Engineering mathematics.
Computer games.
Simulation and Modeling.
Theoretical and Applied Mechanics.
Computer science.
Computational Science and Engineering.
Games.
Computer security.
Serious games.
Numeric Computing.
Computer Imaging, Vision, Pattern Recognition and Graphics.