Ciancarini, Paolo.
Overview
Works: | 1 works in 4 publications in 1 languages |
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Titles
Proceedings of 5th International Conference in Software Engineering for Defence Applications = SEDA 2016 /
by:
SpringerLink (Online service); Litvinov, Stanislav.; Succi, Giancarlo.; Ciancarini, Paolo.; Sillitti, Alberto.; Messina, Angelo.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
Entertainment computing - ICEC 2023 = 22nd IFIP TC 14 International Conference, ICEC 2023, Bologna, Italy, November 15-17, 2023 : proceedings /
by:
SpringerLink (Online service); Workshop on the Preservation of Stability under Discretization ((2001 :); Ciancarini, Paolo.
(Language materials, printed)
Frontiers in Software Engineering = First International Conference, ICFSE 2021, Innopolis, Russia, June 17–18, 2021, Revised Selected Papers /
by:
SpringerLink (Online service); Succi, Giancarlo.; Kruglov, Artem.; Ciancarini, Paolo.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
Proceedings of 4th International Conference in Software Engineering for Defence Applications = SEDA 2015 /
by:
Ciancarini, Paolo.; Messina, Angelo.; Sillitti, Alberto.; SpringerLink (Online service); Succi, Giancarlo.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
Proceedings of 6th International Conference in Software Engineering for Defence Applications = SEDA 2018 /
by:
Ciancarini, Paolo.; Messina, Angelo.; Sillitti, Alberto.; Succi, Giancarlo.; SpringerLink (Online service); Mazzara, Manuel.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
Handbook of digital games and entertainment technologies
by:
SpringerLink (Online service); Nakatsu, Ryohei.; Rauterberg, Matthias.; Ciancarini, Paolo.
(Language materials, printed)
Knowledge engineering and knowledge management = EKAW 2016 Satellite Events, EKM and Drift-an-LOD, Bologna, Italy, November 19-23, 2016 : revised selected papers /
by:
SpringerLink (Online service); Workshop on the Preservation of Stability under Discretization ((2001 :); Ciancarini, Paolo.
(Language materials, printed)
Knowledge Engineering and Knowledge Management = 20th International Conference, EKAW 2016, Bologna, Italy, November 19-23, 2016, Proceedings /
by:
Ciancarini, Paolo.; Blomqvist, Eva.; Vitali, Fabio.; Poggi, Francesco.; SpringerLink (Online service)
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
Proceedings of 4th International Conference in Software Engineering for Defence Applications = SEDA 2015 /
by:
Workshop on the Preservation of Stability under Discretization ((2001 :); Ciancarini, Paolo.; SpringerLink (Online service)
(Language materials, printed)
Handbook of Digital Games and Entertainment Technologies
by:
Ciancarini, Paolo.; Rauterberg, Matthias.; Nakatsu, Ryohei.; SpringerLink (Online service)
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
New Frontiers for Entertainment Computing
by:
Ciancarini, Paolo.; SpringerLink (Online service)
(Language materials, printed)
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Subjects
Computer mathematics.
Artificial intelligence.
Computer Communication Networks.
Linked data
Software engineering.
Interactive multimedia
Document Preparation and Text Processing.
Application software.
Computer Appl. in Social and Behavioral Sciences.
Personal Computing.
Embedded computer systems.
Internet of things.
Cyber-physical systems, IoT.
Database Management.
Media Sociology.
Language Translation and Linguistics.
Information Systems Applications (incl. Internet).
Computer Science.
Knowledge management
Mass media.
Database management.
Special Purpose and Application-Based Systems.
Entertainment computing
Computer Imaging, Vision, Pattern Recognition and Graphics.
Knowledge acquisition (Expert systems)
Computer engineering.
Computer science—Mathematics.
Computer Application in Social and Behavioral Sciences.
Communication.
Entertainment computing.
Computer Appl. in Administrative Data Processing.
Mathematical Logic and Formal Languages.
Artificial Intelligence (incl. Robotics)
User interfaces (Computer systems).
Artificial Intelligence.
Information storage and retrieval.
Social sciences—Data processing.
Computer Applications.
Computational Intelligence.
Engineering.
Information Storage and Retrieval.
Software engineering
Software Engineering.
Computational intelligence.
Computer logic
Mathematical Applications in Computer Science.
Data mining.
Electronic games
User Interfaces and Human Computer Interaction.
Data Mining and Knowledge Discovery.