Liu, Fenrong.
Overview
| Works: | 1 works in 3 publications in 1 languages | |
|---|---|---|
Titles
PRICAI 2023 = trends in artificial intelligence : 20th Pacific Rim International Conference on Artificial Intelligence, PRICAI 2023, Jakarta, Indonesia, November 15-19, 2023 : proceedings.. Part II /
by:
Workshop on the Preservation of Stability under Discretization ((2001 :); SpringerLink (Online service); Liu, Fenrong.
(Language materials, printed)
PRICAI 2023 = trends in artificial intelligence : 20th Pacific Rim International Conference on Artificial Intelligence, PRICAI 2023, Jakarta, Indonesia, November 15-19, 2023 : proceedings.. Part I /
by:
Liu, Fenrong.; SpringerLink (Online service); Workshop on the Preservation of Stability under Discretization ((2001 :)
(Language materials, printed)
PRICAI 2021: Trends in Artificial Intelligence = 18th Pacific Rim International Conference on Artificial Intelligence, PRICAI 2021, Hanoi, Vietnam, November 8–12, 2021, Proceedings, Part III /
by:
Pham, Duc Nghia.; Governatori, Guido.; Liu, Fenrong.; Theeramunkong, Thanaruk.; SpringerLink (Online service)
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
PRICAI 2023 = trends in artificial intelligence : 20th Pacific Rim International Conference on Artificial Intelligence, PRICAI 2023, Jakarta, Indonesia, November 15-19, 2023 : proceedings.. Part III /
by:
Workshop on the Preservation of Stability under Discretization ((2001 :); SpringerLink (Online service); Liu, Fenrong.
(Language materials, printed)
Monotonicity in Logic and Language = Second Tsinghua Interdisciplinary Workshop on Logic, Language and Meaning, TLLM 2020, Beijing, China, December 17-20, 2020, Proceedings /
by:
SpringerLink (Online service); Westerståhl, Dag.; Liu, Mingming.; Liu, Fenrong.; Deng, Dun.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
Knowledge, Proof and Dynamics = The Fourth Asian Workshop on Philosophical Logic /
by:
Yu, Junhua.; Liu, Fenrong.; SpringerLink (Online service); Ono, Hiroakira.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
Reasoning about preference dynamics
by:
SpringerLink (Online service); Liu, Fenrong.
(Language materials, printed)
PRICAI 2021: Trends in Artificial Intelligence = 18th Pacific Rim International Conference on Artificial Intelligence, PRICAI 2021, Hanoi, Vietnam, November 8–12, 2021, Proceedings, Part II /
by:
Liu, Fenrong.; Theeramunkong, Thanaruk.; SpringerLink (Online service); Pham, Duc Nghia.; Governatori, Guido.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
PRICAI 2021: Trends in Artificial Intelligence = 18th Pacific Rim International Conference on Artificial Intelligence, PRICAI 2021, Hanoi, Vietnam, November 8–12, 2021, Proceedings, Part I /
by:
Pham, Duc Nghia.; Governatori, Guido.; Theeramunkong, Thanaruk.; Liu, Fenrong.; SpringerLink (Online service)
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
Subjects
Mathematical logic.
Image Processing and Computer Vision.
Artificial intelligence.
Preferences (Philosophy)
Computer Communication Networks.
Software engineering.
Computers and Education.
Education—Data processing.
Logic.
Mathematical Logic and Foundations.
Mathematical Logic and Formal Languages.
Logics and Meanings of Programs.
Semantics.
Computer and Information Systems Applications.
Application software.
Artificial intelligence
Artificial Intelligence.
Information storage and retrieval.
Computer Appl. in Social and Behavioral Sciences.
Methodology of the Social Sciences.
Natural Language Processing (NLP).
Information Storage and Retrieval.
Programming Languages, Compilers, Interpreters.
Philosophy.
Database Management.
Software Engineering.
Computer logic.
Pattern recognition.
Natural language processing (Computer science).
Logic in AI.
Information Systems Applications (incl. Internet).
Computer Engineering and Networks.
Computer communication systems.
Information Systems and Communication Service.
Database management.
Computing Milieux.
Optical data processing.
Game Theory/Mathematical Methods.
Programming languages (Electronic computers).
Pattern Recognition.
Computer Imaging, Vision, Pattern Recognition and Graphics.