語系
Egges, Arjan.
概要
作品: | 2 作品在 3 項出版品 1 種語言 |
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書目資訊
Learning C# by programming games
by:
SpringerLink (Online service); Fokker, Jeroen D.; Egges, Arjan.; Overmars, Mark H.
(書目-語言資料,印刷品)
Swift game programming for absolute beginners
by:
SpringerLink (Online service); Egges, Arjan.
(書目-語言資料,印刷品)
Motion in games = first international workshop, MIG 2008, Utrecht, the Netherlands, June 14-17, 2008 : revised papers /
by:
MIG 2008 (Utrecht, Netherlands)) ((2008 :); Egges, Arjan.; Kamphuis, Arno.; Overmars, Mark.; SpringerLink (Online service)
(書目-語言資料,印刷品)
Swift Game Programming for Absolute Beginners
by:
SpringerLink (Online service); Egges, Arjan.
(書目-語言資料,印刷品)
, [http://id.loc.gov/vocabulary/relators/aut]
Motion in games = second international workshop, MIG 2009, Zeist, The Netherlands, November 21-24, 2009 : proceedings /
by:
Egges, Arjan.; Workshop on the Preservation of Stability under Discretization ((2001 :); Overmars, Mark.; SpringerLink (Online service); Geraerts, Roland.
(書目-語言資料,印刷品)
Learning C# by Programming Games
by:
van Toll, Wouter.; SpringerLink (Online service); Egges, Arjan.; Fokker, Jeroen D.
(書目-語言資料,印刷品)
, [http://id.loc.gov/vocabulary/relators/aut]
主題
Programming Techniques.
Computer programming.
Information Systems Applications (incl.Internet)
Artificial Intelligence (incl. Robotics)
Application software
C# (Computer program language)
Personal Computing.
Computer games
Multimedia information systems.
Programming Languages, Compilers, Interpreters.
Game Development.
Image processing
Computer Science.
Computer vision
Personal computers.
Computer games—Programming.
Multimedia Information Systems.
Simulation and Modeling.
Media Design.
Computer Graphics.
User Interfaces and Human Computer Interaction.
Programming languages (Electronic computers)
Pattern Recognition.
Programming languages (Electronic computers).
Computer Imaging, Vision, Pattern Recognition and Graphics.