Languages
Reiners, Torsten.
Overview
Works: | 13 works in 3 publications in 1 languages |
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Titles
Gamification in education and business
by:
Wood, Lincoln C.; SpringerLink (Online service); Reiners, Torsten.
(Language materials, printed)
Synthetic worlds = emerging technologies in education and economics /
by:
SpringerLink (Online service); Hebbel-Seeger, Andreas.; Reiners, Torsten.; Schaffer, Dennis.
(Language materials, printed)
Network optimization = 5th international conference, INOC 2011, Hamburg, Germany, June 13-16, 2011 : proceedings /
by:
Workshop on the Preservation of Stability under Discretization ((2001 :); Voss, Stefan.; Pahl, Julia.; Reiners, Torsten.; SpringerLink (Online service)
(Language materials, printed)
Gamification in Education and Business
by:
SpringerLink (Online service); Wood, Lincoln C.; Reiners, Torsten.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
Subjects
Game Theory.
Network analysis (Planning)
Algorithm Analysis and Problem Complexity.
Computer Communication Networks.
Communications Engineering, Networks.
Education (general).
Data Structures.
Discrete Mathematics in Computer Science.
Game Theory, Economics, Social and Behav. Sciences.
Computer Science.
Game Theory/Mathematical Methods.
Simulation games in education.
Computer-assisted instruction.
Information Systems Applications (incl. Internet)
Mathematical optimization
Avatars (Virtual reality)
Educational technology.
Game theory.
Business
Economics/Management Science.
Information Systems and Communication Service.
Educational games.
Virtual reality in management.
Educational Technology.
Virtual reality in education.
Business Information Systems.