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Learn Java with Math = Using Fun Pro...
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SpringerLink (Online service)
Learn Java with Math = Using Fun Projects and Games /
Record Type:
Language materials, printed : Monograph/item
Title/Author:
Learn Java with Math/ by Ron Dai.
Reminder of title:
Using Fun Projects and Games /
Author:
Dai, Ron.
Description:
XIX, 231 p. 36 illus.online resource. :
Contained By:
Springer Nature eBook
Subject:
Java (Computer program language). -
Online resource:
https://doi.org/10.1007/978-1-4842-5209-3
ISBN:
9781484252093
Learn Java with Math = Using Fun Projects and Games /
Dai, Ron.
Learn Java with Math
Using Fun Projects and Games /[electronic resource] :by Ron Dai. - 1st ed. 2019. - XIX, 231 p. 36 illus.online resource.
Part 1 Java Basic -- 1. Introduction -- 2. Number Basics -- 3. Java Basics -- 4. Start Playing with Java -- 5. Variables -- 6. First Algorithm -- 7. Input and Output -- 8. Errors and Tips -- 9. Loop structure – For Loop -- 10. Loop structure – While Loop -- 11. Control Structure -- 12. Summary -- 13. Projects -- 14. Hints -- Part 2 Java Intermediate -- 15. Wright Brothers’ Coin Flip Game -- 16. Pythagorean Triples -- 17. Strong Typed Programming -- 18. Conditional Statements -- 19. Switch Statement -- 20. Tracing Moving Objects -- 21. Counting -- 22. Factorization -- 23. Exploratory Experimentation of Pi -- 24. Class Concept – O.O.P. -- 25. Interface – Total Abstraction -- 26. Inheritance – Code Reuse -- 27. Encapsulation and Polymorphism -- 28. Array - a Simple and Efficient Data Structure -- 29. Common Pitfalls -- 30. Design Considerations -- 31. IOU Computation -- 32. Projects -- 33. Java Intermediate Solutions.
There are many good Java programming books on the market, but it's not easy to find one fit for a beginner. This book simplifies the complexity of Java programming and guides you through the journey to effectively work under the hood. You'll start with the fundamentals of Java programming and review how it integrates with basic mathematical concepts through many practical examples. You'll witness firsthand how Java can be a powerful tool or framework in your experimentation work. Learn Java with Math reveals how a strong math foundation is key to learning programming design. Using this as your motivation, you'll be programming in Java in no time.
ISBN: 9781484252093
Standard No.: 10.1007/978-1-4842-5209-3doiSubjects--Topical Terms:
686374
Java (Computer program language).
LC Class. No.: QA76.73.J38
Dewey Class. No.: 005.133
Learn Java with Math = Using Fun Projects and Games /
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Part 1 Java Basic -- 1. Introduction -- 2. Number Basics -- 3. Java Basics -- 4. Start Playing with Java -- 5. Variables -- 6. First Algorithm -- 7. Input and Output -- 8. Errors and Tips -- 9. Loop structure – For Loop -- 10. Loop structure – While Loop -- 11. Control Structure -- 12. Summary -- 13. Projects -- 14. Hints -- Part 2 Java Intermediate -- 15. Wright Brothers’ Coin Flip Game -- 16. Pythagorean Triples -- 17. Strong Typed Programming -- 18. Conditional Statements -- 19. Switch Statement -- 20. Tracing Moving Objects -- 21. Counting -- 22. Factorization -- 23. Exploratory Experimentation of Pi -- 24. Class Concept – O.O.P. -- 25. Interface – Total Abstraction -- 26. Inheritance – Code Reuse -- 27. Encapsulation and Polymorphism -- 28. Array - a Simple and Efficient Data Structure -- 29. Common Pitfalls -- 30. Design Considerations -- 31. IOU Computation -- 32. Projects -- 33. Java Intermediate Solutions.
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There are many good Java programming books on the market, but it's not easy to find one fit for a beginner. This book simplifies the complexity of Java programming and guides you through the journey to effectively work under the hood. You'll start with the fundamentals of Java programming and review how it integrates with basic mathematical concepts through many practical examples. You'll witness firsthand how Java can be a powerful tool or framework in your experimentation work. Learn Java with Math reveals how a strong math foundation is key to learning programming design. Using this as your motivation, you'll be programming in Java in no time.
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