排隊.
Overview
Works: | 5 works in 5 publications in 5 languages |
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Titles
消費者加入虛實通路排隊成因之研究-以iPhone手機銷售為例 = = Customer Willingness to Join a Virtual or Physical Queue to Purchase –A Case of iPhone /
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消費者加入排隊意願成因之研究─以美食排隊現象為例 = = The Causes of Affecting the Willingness of Consumers to Queue─Waiting for Gourmet /
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腦波與排隊決策之探究-以星巴克為例 = = Brainwave and Decision to Queue - A Case Study of Starbucks /
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連續假期交通購票排隊成因探究-以臺鐵為例 = = Queue to Purchase Transportation Tickets in a Continuous Holiday - A Case Study of the Ticketing System of Taiwan Railway /
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腦波資訊整合架構設計 — 以行銷為例 = = An Integrated Architecture Design of Brainwave Application on Marketing /
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Subjects