User-centered system design.
Overview
            | Works: | 58 works in 38 publications in 38 languages | |
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Titles
          
                  
                    Data usability in the enterprise = how usability leads to optimal digital experiences /
                  
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                    Usability for the world = building better cities and communities /
                  
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                    Designing for human intelligence in an artificial intelligence world = understanding human cognition to design for humans /
                  
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                    Innovative solutions = what designers need to know for today's emerging markets /
                  
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                    Design issues for service delivery platforms = incorporate user experience : a grounded theory study of individual user needs /
                  
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                    The design studio method : = creative problem solving with UX sketching /
                  
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                        Observing the user experience = a practitioner's guide to user research /
                      
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                        Usability in government systems = user experience design for citizens and public servants /
                      
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                        Mobile technology for children = designing for interaction and learning /
                      
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                        Adoption-centric usability engineering = systematic deployment, assessment and improvement of usability methods in software engineering /
                      
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                        Configuring user-designer relations = interdisciplinary perspectives /
                      
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                        Library technology and user services = planning, integration, and usability engineering /
                      
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                        User interface inspection methods = a user-centered design method /
                      
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                        Mobile computer usability = an organizational personality perspective /
                      
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                        Credible checklists and quality questionnaires = a user-centered design method /
                      
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                        User-centered design strategies for massive open online courses (MOOCs)
                      
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                        Human-experiential design of presence in everyday blended reality = living in the here and now /
                      
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                        Modeling human-system interaction = philosophical and methodological considerations, with examples /
                      
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                        Discussions in user experience = healthcare for user frustration /
                      
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                        Community informatics design applied to digital social systems = communicational foundations, theories and methodologies /
                      
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                        UX fundamentals for non-UX professionals = user experience principles for managers, writers, designers, and developers /
                      
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                        Handbook of research on user experience in Web 2.0 Technologies and its impact on universities and businesses /
                      
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                        Handbook of research on user experience in Web 2.0 technologies and its impact on universities and businesses
                      
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                        Instructional design unleashed = unlocking professional learning potential with UX, Agile and AI methods /
                      
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