Video games industry.
Overview
| Works: | 6 works in 4 publications in 4 languages | |
|---|---|---|
Titles
Cybersecurity threats and attacks in the gaming industry = secure game players' and developers' data and systems /
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(Language materials, printed)
Business, technological, and social dimensions of computer games = multidisciplinary developments /
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(Language materials, printed)
Inside the video game industry : = game developers talk about the business of play /
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(Language materials, printed)
Subjects