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C++20 Recipes = A Problem-Solution A...
~
Browning, J. Burton.
C++20 Recipes = A Problem-Solution Approach /
Record Type:
Language materials, printed : Monograph/item
Title/Author:
C++20 Recipes/ by J. Burton Browning, Bruce Sutherland.
Reminder of title:
A Problem-Solution Approach /
Author:
Browning, J. Burton.
other author:
Sutherland, Bruce.
Description:
XXVII, 630 p. 127 illus.online resource. :
Contained By:
Springer Nature eBook
Subject:
Programming languages (Electronic computers). -
Online resource:
https://doi.org/10.1007/978-1-4842-5713-5
ISBN:
9781484257135
C++20 Recipes = A Problem-Solution Approach /
Browning, J. Burton.
C++20 Recipes
A Problem-Solution Approach /[electronic resource] :by J. Burton Browning, Bruce Sutherland. - 2nd ed. 2020. - XXVII, 630 p. 127 illus.online resource.
1. Beginning C++ -- 2. Modern C++ -- 3. Working with Text -- 4. Working with Numbers -- 5. Classes -- 6. Inheritance -- 7. The STL Containers -- 8. The STL Algorithms -- 9. Templates -- 10. Memory -- 11. Concurrency -- 12. Networking -- 13. Scripting -- 14. 3D Graphics Programming.
Discover the newest major features of C++20, including modules, concepts, spaceship operators, and smart pointers. This book is a handy code cookbook reference guide that covers the C++ core language standard as well as some of the code templates available in standard template library (STL). In C++20 Recipes: A Problem-Solution Approach, you'll find numbers, strings, dates, times, classes, exceptions, streams, flows, pointers, and more. Also, you'll see various code samples, templates for C++ algorithms, parallel processing, multithreading, and numerical processes. It also includes 3D graphics programming code. A wealth of STL templates on function objects, adapters, allocators, and extensions are also available. This is a must-have, contemporary reference for your technical library to help with just about any project that involves the C++ programming language. You will: See what's new in C++20 Write modules Work with text, numbers, and classes Use the containers and algorithms available in the standard library Work with templates, memory, concurrency, networking, scripting, and more Code for 3D graphics.
ISBN: 9781484257135
Standard No.: 10.1007/978-1-4842-5713-5doiSubjects--Topical Terms:
1127615
Programming languages (Electronic computers).
LC Class. No.: QA76.7-76.73
Dewey Class. No.: 005.13
C++20 Recipes = A Problem-Solution Approach /
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1. Beginning C++ -- 2. Modern C++ -- 3. Working with Text -- 4. Working with Numbers -- 5. Classes -- 6. Inheritance -- 7. The STL Containers -- 8. The STL Algorithms -- 9. Templates -- 10. Memory -- 11. Concurrency -- 12. Networking -- 13. Scripting -- 14. 3D Graphics Programming.
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Discover the newest major features of C++20, including modules, concepts, spaceship operators, and smart pointers. This book is a handy code cookbook reference guide that covers the C++ core language standard as well as some of the code templates available in standard template library (STL). In C++20 Recipes: A Problem-Solution Approach, you'll find numbers, strings, dates, times, classes, exceptions, streams, flows, pointers, and more. Also, you'll see various code samples, templates for C++ algorithms, parallel processing, multithreading, and numerical processes. It also includes 3D graphics programming code. A wealth of STL templates on function objects, adapters, allocators, and extensions are also available. This is a must-have, contemporary reference for your technical library to help with just about any project that involves the C++ programming language. You will: See what's new in C++20 Write modules Work with text, numbers, and classes Use the containers and algorithms available in the standard library Work with templates, memory, concurrency, networking, scripting, and more Code for 3D graphics.
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