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The magic of computer graphics
Record Type:
Language materials, printed : Monograph/item
Title/Author:
The magic of computer graphics/ Noriko Kurachi.
Author:
Kurachi, Noriko.
Published:
Hoboken :Taylor and Francis, : 2011.,
Description:
1 online resource (428 p.)
Notes:
Color InsertBack Cover.
Subject:
Rendering (Computer graphics) -
Online resource:
https://www.taylorfrancis.com/books/9780429061707
ISBN:
9781439873571 (electronic bk.)
The magic of computer graphics
Kurachi, Noriko.
The magic of computer graphics
[electronic resource] /Noriko Kurachi. - Hoboken :Taylor and Francis,2011. - 1 online resource (428 p.)
Color InsertBack Cover.
Front Cover; Contents; Foreword; Preface; Section I. Geometry-Based Approaches; Chapter 1. Introduction to Photorealistic Rendering; Chapter 2. Global Illumination; Chapter 3. Volume Rendering and Participating Media; Chapter 4. Subsurface Scattering; Section II. Image-Based Approaches; Chapter 5. Image-Based Rendering; Chapter 6. High Dynamic Range Imaging; Chapter 7. Image-Based Lighting; Section III. Coalescence of Geometry-Based and Image-Based Approaches; Chapter 8. Reconstruction of eflectance; Chapter 9. Bidirectional Texture Function; Chapter 10. Radiance Transfer; Bibliography.
Computer graphics is a vast field that is becoming larger every day. It is impossible to cover every topic of interest, even within a specialization such as CG rendering. For many years, Noriko Kurachi has reported on the latest developments for Japanese readers in her monthly column for CG World. Being something of a pioneer herself, she selected topics that represented original and promising new directions for research. Many of these novel ideas are the topics covered in The Magic of Computer Graphics. Starting from the basic behavior of light, the first s.
ISBN: 9781439873571 (electronic bk.)Subjects--Topical Terms:
970977
Rendering (Computer graphics)
LC Class. No.: T385 .K82813 2011
Dewey Class. No.: 006.6
The magic of computer graphics
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The magic of computer graphics
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[electronic resource] /
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Noriko Kurachi.
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Hoboken :
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Taylor and Francis,
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2011.
300
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1 online resource (428 p.)
500
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Color InsertBack Cover.
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Front Cover; Contents; Foreword; Preface; Section I. Geometry-Based Approaches; Chapter 1. Introduction to Photorealistic Rendering; Chapter 2. Global Illumination; Chapter 3. Volume Rendering and Participating Media; Chapter 4. Subsurface Scattering; Section II. Image-Based Approaches; Chapter 5. Image-Based Rendering; Chapter 6. High Dynamic Range Imaging; Chapter 7. Image-Based Lighting; Section III. Coalescence of Geometry-Based and Image-Based Approaches; Chapter 8. Reconstruction of eflectance; Chapter 9. Bidirectional Texture Function; Chapter 10. Radiance Transfer; Bibliography.
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$a
Computer graphics is a vast field that is becoming larger every day. It is impossible to cover every topic of interest, even within a specialization such as CG rendering. For many years, Noriko Kurachi has reported on the latest developments for Japanese readers in her monthly column for CG World. Being something of a pioneer herself, she selected topics that represented original and promising new directions for research. Many of these novel ideas are the topics covered in The Magic of Computer Graphics. Starting from the basic behavior of light, the first s.
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Print version record.
650
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Rendering (Computer graphics)
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970977
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https://www.taylorfrancis.com/books/9780429061707
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