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Game Engine Toolset Development
~
Wihlidal, Graham
Game Engine Toolset Development
Record Type:
Language materials, printed : monographic
Author:
WihlidalGraham,
Place of Publication:
Boston, MA
Published:
Thomson Course Technology; Thomson Course Technology;
Year of Publication:
2006
Description:
xviii, 621 pill : 24 cm;
Subject:
Computer games - Programming -
Subject:
Computer games - Design and construction -
Subject:
C -
Subject:
Microsoft .NET -
Subject:
Three-dimensional display systems - Programming -
Subject:
Visual programming (Computer science) -
Notes:
Includes "Bonus Web sites chapters on web site"--P. xvi
Summary:
"Developing a core foundation of tools that can be used from one project to the next is a skill that can save a tremendous amount of time and money. Although toolset development is a broad topic, this book provides you with a comprehensive set of skills designed to aid you in the development of game engine tools. Utilizing the C
ISBN:
97815920096
Game Engine Toolset Development
Wihlidal, Graham
Game Engine Toolset Development
/ Graham Wihlidal - Boston, MA : Thomson Course Technology, 2006. - xviii, 621 p ; ill ; 24 cm.
Includes "Bonus Web sites chapters on web site"--P. xviIncludes index.
ISBN 97815920096ISBN 1592009638
Computer gamesComputer gamesCMicrosoft .NETThree-dimensional display systemsVisual programming (Computer science) -- Programming -- Design and construction -- Programming
Game Engine Toolset Development
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Includes "Bonus Web sites chapters on web site"--P. xvi
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"Developing a core foundation of tools that can be used from one project to the next is a skill that can save a tremendous amount of time and money. Although toolset development is a broad topic, this book provides you with a comprehensive set of skills designed to aid you in the development of game engine tools. Utilizing the C
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虎尾科技大學圖書館
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