Brooks, Anthony Lewis.
Overview
Works: | 1 works in 3 publications in 1 languages |
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Titles
Recent Advances in Technologies for Inclusive Well-Being = Virtual Patients, Gamification and Simulation /
by:
Tyerman, Jane.; Brahman, Sheryl.; Kapralos, Bill.; Nakajima, Amy.; Jain, Lakhmi C.; SpringerLink (Online service); Brooks, Anthony Lewis.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
Creating digitally = shifting boundaries : arts and technologies--contemporary applications and concepts /
by:
SpringerLink (Online service); Brooks, Anthony Lewis.
(Language materials, printed)
Arts and Technology = Fourth International Conference, ArtsIT 2014, Istanbul, Turkey, November 10-12, 2014, Revised Selected Papers /
by:
SpringerLink (Online service); Brooks, Anthony Lewis.; Yazicigil, Onur.; Ayiter, Elif.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
Recent advances in technologies for inclusive well-being = from worn to off-body sensing, virtual worlds, and games for serious applications /
by:
Brooks, Anthony Lewis.; SpringerLink (Online service)
(Language materials, printed)
Technologies of inclusive well-being = serious games, alternative realities, and play therapy /
by:
Jain, Lakhmi C.; Brahnam, Sheryl.; Brooks, Anthony Lewis.; SpringerLink (Online service)
(Language materials, printed)
Subjects
Biomedical engineering.
Artificial intelligence.
Computer Appl. in Arts and Humanities.
Nursing—Study and teaching.
Biomedical Engineering.
Computational intelligence.
Well-being
Rehabilitation
Artificial Intelligence (incl. Robotics)
Application software.
Biomedical Engineering and Bioengineering.
Medical Education.
Rehabilitation.
Artificial Intelligence.
Digital media.
Computational Intelligence.
Medical education.
Creation (Literary, artistic, etc.)
Engineering.
Digital Humanities.
Nursing Education.