Languages
Winands, Mark H.M.
Overview
Works: | 1 works in 2 publications in 1 languages |
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Titles
Computer Games = 6th Workshop, CGW 2017, Held in Conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, 20, 2017, Revised Selected Papers /
by:
SpringerLink (Online service); Saffidine, Abdallah.; Winands, Mark H.M.; Cazenave, Tristan.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
Advances in computer games = 15th International Conferences, ACG 2017, Leiden, The Netherlands, July 3-5, 2017 : revised selected papers /
by:
Kosters, Walter A.; SpringerLink (Online service); Winands, Mark H.M.; Herik, H. Jaap van den.; Workshop on the Preservation of Stability under Discretization ((2001 :)
(Language materials, printed)
Computer games = Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3, 2013 : revised selected papers /
by:
SpringerLink (Online service); Workshop on the Preservation of Stability under Discretization ((2001 :); Winands, Mark H.M.; Iida, Hiroyuki.; Cazenave, Tristan.
(Language materials, printed)
Computer Games = Fourth Workshop on Computer Games, CGW 2015, and the Fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, Held in Conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, Argentina, July 26-27, 2015, Revised Selected Papers /
by:
Schiffel, Stephan.; Winands, Mark H.M.; Thielscher, Michael.; Cazenave, Tristan.; SpringerLink (Online service); Edelkamp, Stefan.; Togelius, Julian.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
Subjects
Software Engineering.
Computer science—Mathematics.
Computer organization.
Algorithm Analysis and Problem Complexity.
Artificial intelligence.
Computer Communication Networks.
Theory of Computation.
Mathematics of Computing.
Computer Science.
Computer Systems Organization and Communication Networks.
Artificial Intelligence (incl. Robotics)
Personal computers.
User interfaces (Computer systems).
Artificial Intelligence.
Personal Computing.
Computers.
Optical data processing.
User Interfaces and Human Computer Interaction.
Computer games
Discrete Mathematics in Computer Science.
Computer Imaging, Vision, Pattern Recognition and Graphics.
Computation by Abstract Devices.