語系
          
        
        
      Gray, Kishonna L.
概要
            | 作品: | 1 作品在 2 項出版品 1 種語言 | |
|---|---|---|
書目資訊
          
                  
                    Race, gender, and deviance in Xbox live = theoretical perspectives from the virtual margins /
                  
                  by: 
                  Gray, Kishonna L.
                  (書目-語言資料,印刷品)
                  
                  
                
                  
                    Feminism in play
                  
                  by: 
                  Vossen, Emma.; Gray, Kishonna L.; Voorhees, Gerald.; SpringerLink (Online service)
                  (書目-語言資料,印刷品)
                  
                  
                
                  
                    Feminism in Play
                  
                  by: 
                  Gray, Kishonna L.; Voorhees, Gerald.; Vossen, Emma.; SpringerLink (Online service)
                  (書目-語言資料,印刷品)
                  , [http://id.loc.gov/vocabulary/relators/edt]
                  
                
                
          主題
          
            
              
                Culture.
              
            
              
                Gender.
              
            
              
                Feminist Culture.
              
            
              
                Digital/New Media.
              
            
              
                Communication.
              
            
              
                Xbox video games
              
            
              
                Popular Science in Cultural and Media Studies.
              
            
              
                Culture—Study and teaching.
              
            
              
                Violence in video games.
              
            
              
                Video games
              
            
              
                Computer games
              
            
              
                Media and Communication.
              
            
              
                Culture and Gender.
              
            
              
                Internet games
              
            
              
                Technology.
              
            
              
                Digital media.
              
            
              
                Culture and Technology.