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Meiselwitz, Gabriele.

Overview
Works: 1 works in 6 publications in 1 languages
Titles
HCI International 2021 - Late Breaking Papers: Design and User Experience = 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings / by: Moallem, Abbas.; SpringerLink (Online service); Soares, Marcelo M.; Yamamoto, Sakae.; Marcus, Aaron.; Mori, Hirohiko.; Meiselwitz, Gabriele.; Fang, Xiaowen.; Rau, Pei-Luen Patrick.; Rosenzweig, Elizabeth.; Stephanidis, Constantine. (Language materials, printed) , [http://id.loc.gov/vocabulary/relators/edt]
HCI International 2020 – Late Breaking Papers: Interaction, Knowledge and Social Media = 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings / by: SpringerLink (Online service); Yamamoto, Sakae.; Salvendy, Gavriel.; Siau, Keng.; Nah, Fiona Fui-Hoon.; Wei, June.; Stephanidis, Constantine.; Meiselwitz, Gabriele.; Mori, Hirohiko. (Language materials, printed) , [http://id.loc.gov/vocabulary/relators/edt]
Social computing and social media, human behavior = 9th International Conference, SCSM 2017, held as part of HCI International 2017, Vancouver, BC, Canada, July 9-14, 2017 : proceedings.. Part I / by: Meiselwitz, Gabriele.; Workshop on the Preservation of Stability under Discretization ((2001 :); SpringerLink (Online service) (Language materials, printed)
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Subjects
Computer organization. Computer engineering. Computer Application in Social and Behavioral Sciences. Computer System Implementation. Artificial intelligence. Computer Communication Networks. Computers and Education. Software engineering. Education—Data processing. Machine learning. Online social networks Computer Systems Organization and Communication Networks. Information Systems Applications (incl. Internet) Computer and Information Systems Applications. Application software. User interfaces (Computer systems). e-Commerce/e-business. Information storage and retrieval. Artificial Intelligence. Computer Appl. in Social and Behavioral Sciences. Social sciences—Data processing. Computer Applications. Human-computer interaction. User Interfaces and Human Computer Interaction. Information Storage and Retrieval. Optical data processing. Computers. Computer networks. e-Commerce and e-Business. E-commerce. Electronic commerce. Computer Imaging, Vision, Pattern Recognition and Graphics. Image processing—Digital techniques. Data Mining and Knowledge Discovery. Software Engineering. Human-computer interaction Data Structures and Information Theory. Computer networks . System Performance and Evaluation. Computers, Special purpose. Information Systems Applications (incl. Internet). The Computing Profession. Data structures (Computer science). Architecture, Computer. Computer Science. Social media User interfaces (Computer systems) Computer vision. Computer Engineering and Networks. Computer communication systems. User-generated content Data mining. Special Purpose and Application-Based Systems. Machine Learning. Computing Milieux. Computer science. Computer system failures.
 
 
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