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Meiselwitz, Gabriele.

Overview
Works: 1 works in 6 publications in 1 languages
Titles
HCI International 2021 - Late Breaking Papers: Design and User Experience = 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings / by: Moallem, Abbas.; SpringerLink (Online service); Soares, Marcelo M.; Yamamoto, Sakae.; Marcus, Aaron.; Mori, Hirohiko.; Meiselwitz, Gabriele.; Fang, Xiaowen.; Rau, Pei-Luen Patrick.; Rosenzweig, Elizabeth.; Stephanidis, Constantine. (Language materials, printed) , [http://id.loc.gov/vocabulary/relators/edt]
HCI International 2020 – Late Breaking Papers: Interaction, Knowledge and Social Media = 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings / by: SpringerLink (Online service); Yamamoto, Sakae.; Salvendy, Gavriel.; Siau, Keng.; Nah, Fiona Fui-Hoon.; Wei, June.; Stephanidis, Constantine.; Meiselwitz, Gabriele.; Mori, Hirohiko. (Language materials, printed) , [http://id.loc.gov/vocabulary/relators/edt]
Social computing and social media, human behavior = 9th International Conference, SCSM 2017, held as part of HCI International 2017, Vancouver, BC, Canada, July 9-14, 2017 : proceedings.. Part I / by: Meiselwitz, Gabriele.; Workshop on the Preservation of Stability under Discretization ((2001 :); SpringerLink (Online service) (Language materials, printed)
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Subjects
Computer System Implementation. Artificial intelligence. Computer Communication Networks. Software engineering. Machine learning. Online social networks Information Systems Applications (incl. Internet) Computer and Information Systems Applications. Application software. e-Commerce/e-business. Computer Appl. in Social and Behavioral Sciences. Human-computer interaction. Computers. Electronic commerce. Human-computer interaction Data Structures and Information Theory. Computer networks . System Performance and Evaluation. Computers, Special purpose. Information Systems Applications (incl. Internet). Data structures (Computer science). Architecture, Computer. Computer Science. Social media User interfaces (Computer systems) Computer vision. Computer communication systems. User-generated content Special Purpose and Application-Based Systems. Computing Milieux. Computer science. E-commerce. Computer Imaging, Vision, Pattern Recognition and Graphics. Computer organization. Computer engineering. Computer Application in Social and Behavioral Sciences. Computers and Education. Education—Data processing. Computer Systems Organization and Communication Networks. User interfaces (Computer systems). Information storage and retrieval. Artificial Intelligence. Social sciences—Data processing. Computer Applications. Information Storage and Retrieval. Computer networks. e-Commerce and e-Business. Image processing—Digital techniques. Software Engineering. The Computing Profession. Computer Engineering and Networks. Data mining. Machine Learning. Computer system failures. User Interfaces and Human Computer Interaction. Optical data processing. Data Mining and Knowledge Discovery.
 
 
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