Languages
          
        
        
      Yannakakis, Georgios N.
Overview
            | Works: | 2 works in 1 publications in 1 languages | |
|---|---|---|
Titles
          
                  
                    Games and Learning Alliance = 8th International Conference, GALA 2019, Athens, Greece, November 27–29, 2019, Proceedings /
                  
                  by: 
                  Gentile, Manuel.; Yannakakis, Georgios N.; SpringerLink (Online service); Ninaus, Manuel.; Liapis, Antonios.
                  (Language materials, printed)
                  , [http://id.loc.gov/vocabulary/relators/edt]
                  
                
                  
                    Emotion in games = theory and praxis /
                  
                  by: 
                  SpringerLink (Online service); Yannakakis, Georgios N.; Karpouzis, Kostas.
                  (Language materials, printed)
                  
                  
                
                  
                    Emotion in Games = Theory and Praxis /
                  
                  by: 
                  Karpouzis, Kostas.; Yannakakis, Georgios N.; SpringerLink (Online service)
                  (Language materials, printed)
                  , [http://id.loc.gov/vocabulary/relators/edt]
                  
                
                  
                    Artificial Intelligence and Games
                  
                  by: 
                  Togelius, Julian.; Yannakakis, Georgios N.; SpringerLink (Online service)
                  (Language materials, printed)
                  , [http://id.loc.gov/vocabulary/relators/aut]
                  
                
                
          Subjects
          
            
              
                Neurosciences.
              
            
              
                Game Development.
              
            
              
                Image Processing and Computer Vision.
              
            
              
                Artificial intelligence.
              
            
              
                Computer Communication Networks.
              
            
              
                Biomedicine.
              
            
              
                Computers and Education.
              
            
              
                Education—Data processing.
              
            
              
                Computer Appl. in Arts and Humanities.
              
            
              
                User Interfaces and Human Computer Interaction.
              
            
              
                Optical data processing.
              
            
              
                Video games
              
            
              
                Computer games
              
            
              
                Educational technology.
              
            
              
                Computational intelligence.
              
            
              
                Computer communication systems.
              
            
              
                Artificial Intelligence (incl. Robotics)
              
            
              
                Application software.
              
            
              
                User interfaces (Computer systems).
              
            
              
                Personal computers.
              
            
              
                Artificial Intelligence.
              
            
              
                Computer games—Programming.
              
            
              
                Computer Appl. in Social and Behavioral Sciences.
              
            
              
                Personal Computing.
              
            
              
                Computational Intelligence.
              
            
              
                Educational Technology.