Languages
Nandy, Abhishek.
Overview
Works: | 2 works in 3 publications in 1 languages |
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Titles
Neural Networks in Unity = C# Programming for Windows 10 /
by:
SpringerLink (Online service); Nandy, Abhishek.; Biswas, Manisha.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/aut]
Leap Motion for Developers
by:
SpringerLink (Online service); Nandy, Abhishek.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/aut]
Neural networks in Unity = C# programming for Windows 10 /
by:
Nandy, Abhishek.; SpringerLink (Online service); Biswas, Manisha.
(Language materials, printed)
Leap motion for developers
by:
SpringerLink (Online service); Nandy, Abhishek.
(Language materials, printed)
Beginning Platino Game Engine
by:
SpringerLink (Online service); Nandy, Abhishek.; Chanda, Debashree.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/aut]
Reinforcement Learning = With Open AI, TensorFlow and Keras Using Python /
by:
SpringerLink (Online service); Nandy, Abhishek.; Biswas, Manisha.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/aut]
Beginning platino game engine
by:
Chanda, Debashree.; Nandy, Abhishek.; SpringerLink (Online service)
(Language materials, printed)
Subjects
Game Development.
Python.
Hardware and Maker.
Artificial intelligence.
Microsoft .NET Framework.
Neural networks (Computer science)
Mobile computing.
User Interfaces and Human Computer Interaction.
Microsoft software.
Computer Science.
Programming Techniques.
Microsoft and .NET.
Computer programming.
Mobile Computing.
Computer simulation.
Computer input-output equipment.
Special purpose computers.
Python (Computer program language).
Multimedia systems.
User interfaces (Computer systems).
Computer graphics.
Computer games—Programming.
Artificial Intelligence.
Special Purpose and Application-Based Systems.
C# (Computer program language)
Electronic games