Brooks, Eva.
Overview
Works: | 1 works in 3 publications in 1 languages |
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Titles
Design, Learning, and Innovation = 6th EAI International Conference, DLI 2021, Virtual Event, December 10-11, 2021, Proceedings /
by:
SpringerLink (Online service); Møller, Anders Kalsgaard.; Brooks, Eva.; Sjöberg, Jeanette.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
Interactivity, Game Creation, Design, Learning, and Innovation = 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings /
by:
SpringerLink (Online service); Brooks, Anthony L.; Brooks, Eva.; Sylla, Cristina.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
Interactivity, Game Creation, Design, Learning, and Innovation = 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings /
by:
Brooks, Eva.; Brooks, Anthony L.; SpringerLink (Online service); Vidakis, Nikolas.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
Design, learning, and innovation = 8th EAI International Conference, DLI 2023, Aalborg, Denmark, November 6-7, 2023 : proceedings /
by:
Edstrand, Emma.; SpringerLink (Online service); Workshop on the Preservation of Stability under Discretization ((2001 :); Kalsgaard Møller, Anders.; Brooks, Eva.
(Language materials, printed)
Virtual reality games for rehabilitation
by:
SpringerLink (Online service); Brooks, Eva.; Brown, David Joseph.
(Language materials, printed)
Interactivity, game creation, design, learning, and innovation = 6th International Conference, ArtsIT 2017, and second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30-31, 2017 : proceedings /
by:
Vidakis, Nikolas.; SpringerLink (Online service); Brooks, Anthony L.; Brooks, Eva.; Workshop on the Preservation of Stability under Discretization ((2001 :)
(Language materials, printed)
Subjects
Virtual reality in medicine.
Computer organization.
Computer engineering.
Image Processing and Computer Vision.
Artificial intelligence.
Multimedia systems
Virtual reality
Computers and Education.
Education—Data processing.
Computer Appl. in Arts and Humanities.
Educational innovations
Health Sciences.
Health Psychology.
Computer Science.
Neuropsychology.
Computer Systems Organization and Communication Networks.
Computer Engineering and Networks.
Computer and Information Systems Applications.
Computer vision
Application software.
Artificial intelligence
User interfaces (Computer systems).
Information Systems and Communication Service.
Computer graphics.
Artificial Intelligence.
Computer Appl. in Social and Behavioral Sciences.
Machine Learning.
Computing Milieux.
Physiotherapy.
Occupational Therapy.
Computer Graphics.
User Interfaces and Human Computer Interaction.
Optical data processing.
Computers.
Art and technology
Technology and the arts
Computer Imaging, Vision, Pattern Recognition and Graphics.
Computer graphics
Computer networks .