Baalsrud Hauge, Jannicke.
Overview
Works: | 1 works in 0 publications in 0 languages |
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Titles
Games and Learning Alliance = 10th International Conference, GALA 2021, La Spezia, Italy, December 1–2, 2021, Proceedings /
by:
Dondio, Pierpaolo.; SpringerLink (Online service); Baalsrud Hauge, Jannicke.; Romero, Margarida.; Bellotti, Francesco.; Marfisi Schottman, Iza.; de Rosa, Francesca.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
Entertainment Computing – ICEC 2022 = 21st IFIP TC 14 International Conference, ICEC 2022, Bremen, Germany, November 1–3, 2022, Proceedings /
by:
Göbl, Barbara.; van der Spek, Erik.; McCall, Rod.; Baalsrud Hauge, Jannicke.; SpringerLink (Online service)
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
Entertainment Computing – ICEC 2021 = 20th IFIP TC 14 International Conference, ICEC 2021, Coimbra, Portugal, November 2–5, 2021, Proceedings /
by:
Baalsrud Hauge, Jannicke.; SpringerLink (Online service); C. S. Cardoso, Jorge.; Roque, Licínio.; Gonzalez-Calero, Pedro A.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
Serious Games = Joint International Conference, JCSG 2021, Virtual Event, January 12–13, 2022, Proceedings /
by:
Ma, Minhua.; Marsh, Tim.; SpringerLink (Online service); Baalsrud Hauge, Jannicke.; Fletcher, Bobbie.; Göbel, Stefan.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
Serious Games = Second Joint International Conference, JCSG 2016, Brisbane, QLD, Australia, September 26-27, 2016, Proceedings /
by:
Göbel, Stefan.; Ma, Minhua.; Oliveira, Manuel Fradinho.; Marsh, Tim.; SpringerLink (Online service); Baalsrud Hauge, Jannicke.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
Entertainment Computing - ICEC 2015 = 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings /
by:
Malaka, Rainer.; Jaccheri, Letizia.; Chorianopoulos, Konstantinos.; Divitini, Monica.; Baalsrud Hauge, Jannicke.; SpringerLink (Online service)
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
Serious Games = First Joint International Conference, JCSG 2015, Huddersfield, UK, June 3-4, 2015, Proceedings /
by:
Wiemeyer, Josef.; Göbel, Stefan.; SpringerLink (Online service); Baalsrud Hauge, Jannicke.; Wendel, Viktor.; Oliveira, Manuel Fradinho.; Ma, Minhua.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
Serious Games = 4th Joint International Conference, JCSG 2018, Darmstadt, Germany, November 7-8, 2018, Proceedings /
by:
Oliveira, Manuel.; Ma, Minhua.; Marsh, Tim.; SpringerLink (Online service); Baalsrud Hauge, Jannicke.; Caserman, Polona.; Garcia-Agundez, Augusto.; Göbel, Stefan.; Tregel, Thomas.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
Serious Games = Joint International Conference, JCSG 2020, Stoke-on-Trent, UK, November 19–20, 2020, Proceedings /
by:
Fletcher, Bobbie.; Göbel, Stefan.; SpringerLink (Online service); Baalsrud Hauge, Jannicke.; Ma, Minhua.; Marsh, Tim.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
Entertainment Computing and Serious Games = First IFIP TC 14 Joint International Conference, ICEC-JCSG 2019, Arequipa, Peru, November 11–15, 2019, Proceedings /
by:
van der Spek, Erik.; Göbel, Stefan.; Baalsrud Hauge, Jannicke.; Clua, Esteban.; SpringerLink (Online service); Do, Ellen Yi-Luen.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
Subjects
Multimedia systems .
Computer organization.
Image Processing and Computer Vision.
Algorithm Analysis and Problem Complexity.
Artificial intelligence.
Computer Communication Networks.
Computers and Education.
Education—Data processing.
Information Systems Applications (incl. Internet).
Microcomputers.
Computers and civilization.
Computer Systems Organization and Communication Networks.
Algorithms.
Special purpose computers.
Computer communication systems.
Application software.
Personal computers.
User interfaces (Computer systems).
Computer graphics.
Artificial Intelligence.
Personal Computing.
Computers and Society.
Computer Appl. in Social and Behavioral Sciences.
Special Purpose and Application-Based Systems.
Computer Applications.
Media Design.
Computing Milieux.
Computer Graphics.
User Interfaces and Human Computer Interaction.
Optical data processing.
Computers.
Computer Imaging, Vision, Pattern Recognition and Graphics.