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Entertainment Computing - ICEC 2015 ...
~
Baalsrud Hauge, Jannicke.
Entertainment Computing - ICEC 2015 = 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings /
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
正題名/作者:
Entertainment Computing - ICEC 2015/ edited by Konstantinos Chorianopoulos, Monica Divitini, Jannicke Baalsrud Hauge, Letizia Jaccheri, Rainer Malaka.
其他題名:
14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings /
其他作者:
Chorianopoulos, Konstantinos.
面頁冊數:
XVI, 583 p. 168 illus. in color.online resource. :
Contained By:
Springer Nature eBook
標題:
Personal computers. -
電子資源:
https://doi.org/10.1007/978-3-319-24589-8
ISBN:
9783319245898
Entertainment Computing - ICEC 2015 = 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings /
Entertainment Computing - ICEC 2015
14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings /[electronic resource] :edited by Konstantinos Chorianopoulos, Monica Divitini, Jannicke Baalsrud Hauge, Letizia Jaccheri, Rainer Malaka. - 1st ed. 2015. - XVI, 583 p. 168 illus. in color.online resource. - Information Systems and Applications, incl. Internet/Web, and HCI ;9353. - Information Systems and Applications, incl. Internet/Web, and HCI ;9149.
Computer games -- Serious games for learning -- Interactive games -- Design and evaluation methods for Entertainment Computing; Digital storytelling -- Games for health and well-being -- Digital art and installations; Artificial intelligence and machine learning for entertainment -- Interactive television and entertainment.
This book constitutes the refereed proceedings of the 14th International Conference on Entertainment Computing, ICEC 2015, held in Trondheim, Norway, in September/October 2015. The 26 full papers, 6 short papers, 16 posters, 6 demos and 6 workshops/tutorial descriptions presented were carefully reviewed and selected from 106 submissions. The multidisciplinary nature of Entertainment Computing is reflected by the papers. They focus on computer games; serious games for learning; interactive games; design and evaluation methods for Entertainment Computing; digital storytelling; games for health and well-being; digital art and installations; artificial intelligence and machine learning for entertainment; interactive television and entertainment.
ISBN: 9783319245898
Standard No.: 10.1007/978-3-319-24589-8doiSubjects--Topical Terms:
1253800
Personal computers.
LC Class. No.: QA75.5-76.95
Dewey Class. No.: 004.16
Entertainment Computing - ICEC 2015 = 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings /
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