Portela, Filipe.
Overview
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Titles
Advanced Research in Technologies, Information, Innovation and Sustainability = Second International Conference, ARTIIS 2022, Santiago de Compostela, Spain, September 12–15, 2022, Revised Selected Papers, Part I /
by:
SpringerLink (Online service); Augusto, Maria Fernanda.; Guarda, Teresa.; Portela, Filipe.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
Next-generation applications and implementations of gamification systems
by:
Portela, Filipe.; Queiros, Ricardo, (1975-)
(Language materials, printed)
Advanced Research in Technologies, Information, Innovation and Sustainability = First International Conference, ARTIIS 2021, La Libertad, Ecuador, November 25–27, 2021, Proceedings /
by:
SpringerLink (Online service); Guarda, Teresa.; Portela, Filipe.; Santos, Manuel Filipe.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
Advanced Research in Technologies, Information, Innovation and Sustainability = Second International Conference, ARTIIS 2022, Santiago de Compostela, Spain, September 12–15, 2022, Revised Selected Papers, Part II /
by:
Portela, Filipe.; Augusto, Maria Fernanda.; Guarda, Teresa.; SpringerLink (Online service)
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
Subjects
Software Engineering.
Computer engineering.
Computer System Implementation.
Software Engineering/Programming and Operating Systems.
Data Structures and Information Theory.
Image Processing and Computer Vision.
Computer networks .
Artificial intelligence.
Information theory.
Computer Communication Networks.
Coding and Information Theory.
Software engineering.
Gamification
Architecture, Computer.
Data structures (Computer science).
Image processing—Digital techniques.
Computer Imaging, Vision, Pattern Recognition and Graphics.
Computer Engineering and Networks.
Computer and Information Systems Applications.
Computer vision.
Game theory.
Computer communication systems.
Application software.
Information Systems and Communication Service.
Educational games.
Artificial Intelligence.
Coding theory.
Computers.
Optical data processing.