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Java Program Design = Principles, Po...
~
Sciore, Edward.
Java Program Design = Principles, Polymorphism, and Patterns /
Record Type:
Language materials, printed : Monograph/item
Title/Author:
Java Program Design/ by Edward Sciore.
Reminder of title:
Principles, Polymorphism, and Patterns /
Author:
Sciore, Edward.
Description:
XVII, 456 p. 70 illus.online resource. :
Contained By:
Springer Nature eBook
Subject:
Java (Computer program language). -
Online resource:
https://doi.org/10.1007/978-1-4842-4143-1
ISBN:
9781484241431
Java Program Design = Principles, Polymorphism, and Patterns /
Sciore, Edward.
Java Program Design
Principles, Polymorphism, and Patterns /[electronic resource] :by Edward Sciore. - 1st ed. 2019. - XVII, 456 p. 70 illus.online resource.
1. Modular Software Design -- 2. Polymorphism -- 3. Class Hierarchies -- 4. Strategies -- 5. Encapsulating Constructor Usage -- 6. Iteration -- 7. Adapters -- 8. Decorators -- 9. Composites -- 10. Observers.-11. Model, View, Controller.
Get a grounding in polymorphism and other fundamental aspects of object-oriented program design and implementation, and learn a subset of design patterns that any practicing Java professional simply must know in today’s job climate. Java Program Design presents program design principles to help practicing programmers up their game and remain relevant in the face of changing trends and an evolving language. The book enhances the traditional design patterns with Java's new functional programming features, such as functional interfaces and lambda expressions. The result is a fresh treatment of design patterns that expands their power and applicability, and reflects current best practice. The book examines some well-designed classes from the Java class library, using them to illustrate the various object-oriented principles and patterns under discussion. Not only does this approach provide good, practical examples, but you will learn useful library classes you might not otherwise know about. The design of a simplified banking program is introduced in chapter 1 in a non-object-oriented incarnation and the example is carried through all chapters. You can see the object orientation develop as various design principles are progressively applied throughout the book to produce a refined, fully object-oriented version of the program in the final chapter. What You'll Learn: Create well-designed programs, and identify and improve poorly-designed ones Build a professional-level understanding of polymorphism and its use in Java interfaces and class hierarchies Apply classic design patterns to Java programming problems while respecting the modern features of the Java language Take advantage of classes from the Java library to facilitate the implementation of design patterns in your programs.
ISBN: 9781484241431
Standard No.: 10.1007/978-1-4842-4143-1doiSubjects--Topical Terms:
686374
Java (Computer program language).
LC Class. No.: QA76.73.J38
Dewey Class. No.: 005.133
Java Program Design = Principles, Polymorphism, and Patterns /
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1. Modular Software Design -- 2. Polymorphism -- 3. Class Hierarchies -- 4. Strategies -- 5. Encapsulating Constructor Usage -- 6. Iteration -- 7. Adapters -- 8. Decorators -- 9. Composites -- 10. Observers.-11. Model, View, Controller.
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Get a grounding in polymorphism and other fundamental aspects of object-oriented program design and implementation, and learn a subset of design patterns that any practicing Java professional simply must know in today’s job climate. Java Program Design presents program design principles to help practicing programmers up their game and remain relevant in the face of changing trends and an evolving language. The book enhances the traditional design patterns with Java's new functional programming features, such as functional interfaces and lambda expressions. The result is a fresh treatment of design patterns that expands their power and applicability, and reflects current best practice. The book examines some well-designed classes from the Java class library, using them to illustrate the various object-oriented principles and patterns under discussion. Not only does this approach provide good, practical examples, but you will learn useful library classes you might not otherwise know about. The design of a simplified banking program is introduced in chapter 1 in a non-object-oriented incarnation and the example is carried through all chapters. You can see the object orientation develop as various design principles are progressively applied throughout the book to produce a refined, fully object-oriented version of the program in the final chapter. What You'll Learn: Create well-designed programs, and identify and improve poorly-designed ones Build a professional-level understanding of polymorphism and its use in Java interfaces and class hierarchies Apply classic design patterns to Java programming problems while respecting the modern features of the Java language Take advantage of classes from the Java library to facilitate the implementation of design patterns in your programs.
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Professional and Applied Computing (R0) (SpringerNature-43716)
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