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Game Theory = Third East Asia Intern...
~
Li, Deng-Feng.
Game Theory = Third East Asia International Conference, EAGT 2019, Fuzhou, China, March 7–9, 2019, Revised Selected Papers /
Record Type:
Language materials, printed : Monograph/item
Title/Author:
Game Theory/ edited by Deng-Feng Li.
Reminder of title:
Third East Asia International Conference, EAGT 2019, Fuzhou, China, March 7–9, 2019, Revised Selected Papers /
other author:
Li, Deng-Feng.
Description:
XI, 151 p. 15 illus., 2 illus. in color.online resource. :
Contained By:
Springer Nature eBook
Subject:
Computer science—Mathematics. -
Online resource:
https://doi.org/10.1007/978-981-15-0657-4
ISBN:
9789811506574
Game Theory = Third East Asia International Conference, EAGT 2019, Fuzhou, China, March 7–9, 2019, Revised Selected Papers /
Game Theory
Third East Asia International Conference, EAGT 2019, Fuzhou, China, March 7–9, 2019, Revised Selected Papers /[electronic resource] :edited by Deng-Feng Li. - 1st ed. 2019. - XI, 151 p. 15 illus., 2 illus. in color.online resource. - Communications in Computer and Information Science,10821865-0929 ;. - Communications in Computer and Information Science,498.
A Game Theory Approach for Security Forces Deployment against Multiple Firearms Assaults -- The Consensus Games for Consensus Economics under the Framework of Blockchain in Fintech -- Characterizations of the Position Value for Hypergraph Communication Situations -- A Class of Social-Shapley Values of Cooperative Games with Graph Structure -- The Extension of Combinatorial Solutions for Cooperative Games -- An Allocation Value of Cooperative Game with Communication Structure and Intuitionistic Fuzzy Coalitions -- Shapley Value Method for Benefit Distribution of Technology Innovation in Construction Industry with Intuitionistic Fuzzy Coalition -- The Existence of the Pesu-Ky Fan’ Points and the Applications in Multiobjective Games -- XGBoost-Driven Harsanyi Transformation and Its Application in Incomplete Information Internet Loan Credit Game -- The Method for Solving Bi-matrix Games with Intuitionistic Fuzzy Set Payoffs.
This book constitutes extended, revised and selected papers from the Third East Asia Game Theory International Conference, EAGT 2019, held in Fuzhou, China, in March 2019. The 10 full papers presented in this volume were carefully reviewed and selected from a total of 146 submissions. The papers in the volume are focused on non-cooperative and cooperative games and cover such subjects or disciplines as game theory, operations research, mathematics, decision science, management science, economics, experiment economics, system engineering, psychology and control theory. .
ISBN: 9789811506574
Standard No.: 10.1007/978-981-15-0657-4doiSubjects--Topical Terms:
1253519
Computer science—Mathematics.
LC Class. No.: QA76.9.M35
Dewey Class. No.: 004.0151
Game Theory = Third East Asia International Conference, EAGT 2019, Fuzhou, China, March 7–9, 2019, Revised Selected Papers /
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A Game Theory Approach for Security Forces Deployment against Multiple Firearms Assaults -- The Consensus Games for Consensus Economics under the Framework of Blockchain in Fintech -- Characterizations of the Position Value for Hypergraph Communication Situations -- A Class of Social-Shapley Values of Cooperative Games with Graph Structure -- The Extension of Combinatorial Solutions for Cooperative Games -- An Allocation Value of Cooperative Game with Communication Structure and Intuitionistic Fuzzy Coalitions -- Shapley Value Method for Benefit Distribution of Technology Innovation in Construction Industry with Intuitionistic Fuzzy Coalition -- The Existence of the Pesu-Ky Fan’ Points and the Applications in Multiobjective Games -- XGBoost-Driven Harsanyi Transformation and Its Application in Incomplete Information Internet Loan Credit Game -- The Method for Solving Bi-matrix Games with Intuitionistic Fuzzy Set Payoffs.
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This book constitutes extended, revised and selected papers from the Third East Asia Game Theory International Conference, EAGT 2019, held in Fuzhou, China, in March 2019. The 10 full papers presented in this volume were carefully reviewed and selected from a total of 146 submissions. The papers in the volume are focused on non-cooperative and cooperative games and cover such subjects or disciplines as game theory, operations research, mathematics, decision science, management science, economics, experiment economics, system engineering, psychology and control theory. .
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