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Introduction to Computational Origam...
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Introduction to Computational Origami = The World of New Computational Geometry /
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
正題名/作者:
Introduction to Computational Origami/ by Ryuhei Uehara.
其他題名:
The World of New Computational Geometry /
作者:
Uehara, Ryuhei.
面頁冊數:
XVIII, 220 p. 132 illus., 25 illus. in color.online resource. :
Contained By:
Springer Nature eBook
標題:
Mathematical and Computational Engineering. -
電子資源:
https://doi.org/10.1007/978-981-15-4470-5
ISBN:
9789811544705
Introduction to Computational Origami = The World of New Computational Geometry /
Uehara, Ryuhei.
Introduction to Computational Origami
The World of New Computational Geometry /[electronic resource] :by Ryuhei Uehara. - 1st ed. 2020. - XVIII, 220 p. 132 illus., 25 illus. in color.online resource.
Chapter 1: Unfolding -- Chapter 2: Basic Knowledge of Unfolding -- Chapter 3: Common Nets of Boxes -- Chapter 4: Common Nets of (Regular) Polyhedra -- Chapter 5: One-Dimensional Origami Model and Stamp Folding -- Chapter 6: Computational Complexity of Stamp Folding -- Chapter 7: Bumpy Pyramids Folded from Petal Polygons -- Chapter 8: Zipper-Unfolding -- Chapter 9:Rep-cube -- Chapter 10: Common Nets of a Regular Tetrahedron and Johnson-Zalgaller Solids -- Chapter 11: Undecidability of Folding -- Chapter 12: Answers to Exercises.
This book focuses on origami from the point of view of computer science. Ranging from basic theorems to the latest research results, the book introduces the considerably new and fertile research field of computational origami as computer science. Part I introduces basic knowledge of the geometry of development, also called a net, of a solid. Part II further details the topic of nets. In the science of nets, there are numerous unresolved issues, and mathematical characterization and the development of efficient algorithms by computer are closely connected with each other. Part III discusses folding models and their computational complexity. When a folding model is fixed, to find efficient ways of folding is to propose efficient algorithms. If this is difficult, it is intractable in terms of computational complexity. This is, precisely, an area for computer science research. Part IV presents some of the latest research topics as advanced problems. Commentaries on all exercises included in the last chapter. The contents are organized in a self-contained way, and no previous knowledge is required. This book is suitable for undergraduate, graduate, and even high school students, as well as researchers and engineers interested in origami.
ISBN: 9789811544705
Standard No.: 10.1007/978-981-15-4470-5doiSubjects--Topical Terms:
1139415
Mathematical and Computational Engineering.
LC Class. No.: QA76.9.A43
Dewey Class. No.: 005.1
Introduction to Computational Origami = The World of New Computational Geometry /
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Chapter 1: Unfolding -- Chapter 2: Basic Knowledge of Unfolding -- Chapter 3: Common Nets of Boxes -- Chapter 4: Common Nets of (Regular) Polyhedra -- Chapter 5: One-Dimensional Origami Model and Stamp Folding -- Chapter 6: Computational Complexity of Stamp Folding -- Chapter 7: Bumpy Pyramids Folded from Petal Polygons -- Chapter 8: Zipper-Unfolding -- Chapter 9:Rep-cube -- Chapter 10: Common Nets of a Regular Tetrahedron and Johnson-Zalgaller Solids -- Chapter 11: Undecidability of Folding -- Chapter 12: Answers to Exercises.
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