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Advances in Human Factors in Wearable Technologies and Game Design = Proceedings of the AHFE 2019 International Conference on Human Factors and Wearable Technologies, and the AHFE International Conference on Game Design and Virtual Environments, July 24-28, 2019, Washington D.C., USA /
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
正題名/作者:
Advances in Human Factors in Wearable Technologies and Game Design/ edited by Tareq Ahram.
其他題名:
Proceedings of the AHFE 2019 International Conference on Human Factors and Wearable Technologies, and the AHFE International Conference on Game Design and Virtual Environments, July 24-28, 2019, Washington D.C., USA /
其他作者:
Ahram, Tareq.
面頁冊數:
XII, 429 p. 202 illus., 154 illus. in color.online resource. :
Contained By:
Springer Nature eBook
標題:
Cyber-physical systems, IoT. -
電子資源:
https://doi.org/10.1007/978-3-030-20476-1
ISBN:
9783030204761
Advances in Human Factors in Wearable Technologies and Game Design = Proceedings of the AHFE 2019 International Conference on Human Factors and Wearable Technologies, and the AHFE International Conference on Game Design and Virtual Environments, July 24-28, 2019, Washington D.C., USA /
Advances in Human Factors in Wearable Technologies and Game Design
Proceedings of the AHFE 2019 International Conference on Human Factors and Wearable Technologies, and the AHFE International Conference on Game Design and Virtual Environments, July 24-28, 2019, Washington D.C., USA /[electronic resource] :edited by Tareq Ahram. - 1st ed. 2020. - XII, 429 p. 202 illus., 154 illus. in color.online resource. - Advances in Intelligent Systems and Computing,9732194-5357 ;. - Advances in Intelligent Systems and Computing,335.
This book focuses on the human aspects of wearable technologies and game design, which are often neglected. It shows how user-centered practices can optimize the wearable experience, thus improving user acceptance, satisfaction and engagement with novel wearable gadgets. It addresses both research and best practices in the applications of human factors and ergonomics to sensors, wearable technologies and game design innovations, as well as new findings on the integration of wearability principles with regard to: aesthetics, affordance, comfort, contextual awareness, customization, ease of use, ergonomics, information overload, intuitiveness, obtrusiveness, privacy, reliability, responsiveness, satisfaction, subtlety, user-friendliness and wearability. Gathering the outcomes of both the AHFE 2019 Conference on Human Factors and Wearable Technologies and the AHFE 2019 Conference on Human Factors in Game Design and Virtual Environments, held on July 24–28, 2019 in Washington, DC, USA, the book addresses the needs of professionals, researchers, and students whose work involves the human aspects of wearable, smart and/or interactive technologies and game design research.
ISBN: 9783030204761
Standard No.: 10.1007/978-3-030-20476-1doiSubjects--Topical Terms:
1226036
Cyber-physical systems, IoT.
LC Class. No.: R856-857
Dewey Class. No.: 610.28
Advances in Human Factors in Wearable Technologies and Game Design = Proceedings of the AHFE 2019 International Conference on Human Factors and Wearable Technologies, and the AHFE International Conference on Game Design and Virtual Environments, July 24-28, 2019, Washington D.C., USA /
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