語系:
繁體中文
English
說明(常見問題)
登入
回首頁
切換:
標籤
|
MARC模式
|
ISBD
Developing creative content for games /
~
Johnson, Greg, (1969-)
Developing creative content for games /
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
正題名/作者:
Developing creative content for games // Greg Johnson.
作者:
Johnson, Greg,
出版者:
Boca Raton, FL :CRC Press, : c2019.,
面頁冊數:
xvii, 296 p. :ill., port. ; : 26 cm.;
附註:
"An A K Peters book."
標題:
Computer graphics. -
ISBN:
9780367137885
Developing creative content for games /
Johnson, Greg,1969-
Developing creative content for games /
Greg Johnson. - Boca Raton, FL :CRC Press,c2019. - xvii, 296 p. :ill., port. ;26 cm.
"An A K Peters book."
Includes bibliographical references (p. 273-288) and index.
Introduction-- A few definitions, systems, mechanics and dynamics -- A brief history of table-top role-playing games -- Choosing the right game? -- Ideation -- Game design basics -- The game development process -- Creating the game concept document -- The goals of the game -- Setting -- Narrative & plot -- Adventure outline -- Rewards -- Quests and goals -- Obstacles and challenges -- Non-Player characters, foes, and monsters fleshing things out -- Big finale -- Creating the scene list -- Mapping out your adventure -- Building the final document -- Publishing -- Post-mortem -- Turning your adventure into a video game -- Backmatter.
"This book provides readers with a solid understanding of game development, design, narrative, charaterization, plot, back story and world creation elements that are crucial for game writers and designers as they create a detailed world setting, adventure, characters, narrative and plot suitable for possible publication. Game design and development issues such as writing for games, emergent complexity, risk reward systems, competitive and cooperative game play will be investigated, analyzed and critiqued. Examples will be used to highlight and explain the various concepts involved and how the game development process works"--
ISBN: 9780367137885
LCCN: 2018043482Subjects--Topical Terms:
561602
Computer graphics.
LC Class. No.: GV1469.15 / .J65 2019
Dewey Class. No.: 794.8
Developing creative content for games /
LDR
:02025cam a2200253 a 4500
001
1038071
005
20211015141722.0
008
211029s2019 fluac b 001 0 eng
010
$a
2018043482
020
$a
9780367137885
020
$a
9781498777667 (pbk.) :
$c
NT1634
020
$a
9781498777766 (ebk.)
035
$a
20698034
040
$a
DLC
$b
eng
$c
DLC
$d
NFU
041
0 #
$a
eng
042
$a
pcc
050
0 0
$a
GV1469.15
$b
.J65 2019
082
0 0
$a
794.8
$2
23
100
1
$a
Johnson, Greg,
$d
1969-
$3
1335409
245
1 0
$a
Developing creative content for games /
$c
Greg Johnson.
260
#
$a
Boca Raton, FL :
$b
CRC Press,
$c
c2019.
300
$a
xvii, 296 p. :
$b
ill., port. ;
$c
26 cm.
500
$a
"An A K Peters book."
504
$a
Includes bibliographical references (p. 273-288) and index.
505
0 #
$a
Introduction-- A few definitions, systems, mechanics and dynamics -- A brief history of table-top role-playing games -- Choosing the right game? -- Ideation -- Game design basics -- The game development process -- Creating the game concept document -- The goals of the game -- Setting -- Narrative & plot -- Adventure outline -- Rewards -- Quests and goals -- Obstacles and challenges -- Non-Player characters, foes, and monsters fleshing things out -- Big finale -- Creating the scene list -- Mapping out your adventure -- Building the final document -- Publishing -- Post-mortem -- Turning your adventure into a video game -- Backmatter.
520
#
$a
"This book provides readers with a solid understanding of game development, design, narrative, charaterization, plot, back story and world creation elements that are crucial for game writers and designers as they create a detailed world setting, adventure, characters, narrative and plot suitable for possible publication. Game design and development issues such as writing for games, emergent complexity, risk reward systems, competitive and cooperative game play will be investigated, analyzed and critiqued. Examples will be used to highlight and explain the various concepts involved and how the game development process works"--
$c
Provided by publisher.
650
# 0
$a
Computer graphics.
$3
561602
650
# 0
$a
Computer games
$x
Programming.
$3
561595
650
# 0
$a
Computer games
$x
Design.
$3
591269
650
# 0
$a
Electronic games
$x
Design.
$3
1070603
筆 0 讀者評論
全部
圖書館3F 書庫
館藏
1 筆 • 頁數 1 •
1
條碼號
典藏地名稱
館藏流通類別
資料類型
索書號
使用類型
借閱狀態
預約狀態
備註欄
附件
E047619
圖書館3F 書庫
一般圖書(BOOK)
一般圖書
794.8 J661 2019
一般使用(Normal)
在架
0
預約
1 筆 • 頁數 1 •
1
評論
新增評論
分享你的心得
Export
取書館別
處理中
...
變更密碼[密碼必須為2種組合(英文和數字)及長度為10碼以上]
登入