語系:
繁體中文
English
說明(常見問題)
登入
回首頁
切換:
標籤
|
MARC模式
|
ISBD
HCI in Business, Government and Orga...
~
SpringerLink (Online service)
HCI in Business, Government and Organizations = 8th International Conference, HCIBGO 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings /
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
正題名/作者:
HCI in Business, Government and Organizations/ edited by Fiona Fui-Hoon Nah, Keng Siau.
其他題名:
8th International Conference, HCIBGO 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings /
其他作者:
Siau, Keng.
面頁冊數:
XXI, 658 p. 163 illus., 84 illus. in color.online resource. :
Contained By:
Springer Nature eBook
標題:
Artificial Intelligence. -
電子資源:
https://doi.org/10.1007/978-3-030-77750-0
ISBN:
9783030777500
HCI in Business, Government and Organizations = 8th International Conference, HCIBGO 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings /
HCI in Business, Government and Organizations
8th International Conference, HCIBGO 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings /[electronic resource] :edited by Fiona Fui-Hoon Nah, Keng Siau. - 1st ed. 2021. - XXI, 658 p. 163 illus., 84 illus. in color.online resource. - Information Systems and Applications, incl. Internet/Web, and HCI ;12783. - Information Systems and Applications, incl. Internet/Web, and HCI ;9149.
Electronic, Mobile and Ubiquitous Commerce -- Consumers´ Acceptance of a Voice Commerce Application in FMCG in Germany, U.S. and U.K. -- A Survey Study on Successful Marketing Factors for Douyin (Tik-Tok) -- Research on Experience Evaluation of Taobao Shopping Platform Service -- Enhanced Product Presentation with Augmented Reality: The Role of Affective Reactions and Authenticity -- Dimensions of Retail Customer Experience and Its Outcomes: A Literature Review and Directions for Future Research -- Users’ Reception of Product Recommendations: Analyses Based on Eye Tracking Data -- Augmented Reality: Does it Encourage Customer Loyalty -- Application of User Research in E-commerce App Design -- Social Commerce: The Mediating Effects of Trust and Value Co-Creation on Social Sharing and Shopping Intentions -- Dark Patterns in Online Shopping: Of Sneaky Tricks, Perceived Annoyance and Respective Brand Trust -- Methodical Framework and Case Study for Εmpowering Customer-Centricity in an E-Commerce Agency–the Experience Logic as Key Component of User Experience Practices within Αgile IT Project Teams -- HCI in Finance and Industry -- How Blockchain Innovations Emerge: From the Perspective of Knowledge Search -- The Impact of Integrated Market power on Trade Credit and Cash Holding in US Retail Sector -- Disentangling Technostress and Financial Stress Impacts on Users’ Psychophysiological Responses and Coping Behaviors in the Context of Mobile Banking -- Structure-Behavior Coalescence Method for Mobile Payment FinTech Service Systems Design -- Human factors in Industry 4.0 and Lean Information Management: Remodeling the Instructions in a Shop Floor -- Customer Solution Design – A New Agile Role Needed in the Automotive Industry to Support Digital Transformation -- Mobile Wallet Adoption: Does Ubiquity Make a Difference -- Transferring Customers Trust and Loyalty on Offline Banks towards Online Payment Platforms in Integrated Ecosystem -- Information Technology as Enabler of Transparency in Food Supply Chains - An Empirical Study -- Work and Business Operations -- The New Normal? Motivators for and Hindrances to Telework -- Addressing the “Unseens”: Digital Wellbeing in the Remote Workplace -- An Analysis and Evaluation of the Design Space for Online Job Hunting and Recruitment Software -- Perceptions of Using Tracking and Tracing Systems in Work Environments -- A User Interface for Personalising WS-BPEL Scenarios -- Blockchain-Based Load Carrier Management in the Physical Internet -- The Study of Factors Influencing the Adoption of Cloud-Based ERP System: The Perspective of Transaction Cost Economics -- Organizational Resilience: Examining the Influence of Information Cost and Organizational Capacity on Business Continuity Management -- Innovation, Collaboration, and Knowledge Sharing -- A Study of Teamwork’s Productivity and Search Behavior Using Talent Themes for Grouping -- The Effect of Gamification on Knowledge Contribution in Online Q&A Communities: A Perspective of Social Comparison -- Usability Assessment of a Jurisprudence System -- Inside-out: How Internal Social Media Platforms Can Accelerate Innovation and Push External Crowdsourcing towards New Frontiers -- The Need for New Education Platforms that Support Inclusive Social Learning: A Case Study of Online and Hybrid K-12 Learning Experience During the COVID-19 Pandemic -- Enterprise Social Media Use in Classroom Team Project: A Mixed-Methods Exploration of the Effects of Affordances on Team Productivity and Use -- Digital Transformation and Artificial Intelligence -- Toward a Theory of Digital Mindfulness: A Case of Smartphone-based Self-monitoring -- Haptic Interaction for VR: Use-Cases for Learning and UX, Using the Example of the BMBF project SmartHands -- Leveraging Artificial Intelligence in Medicine Compliance Check -- Privacy, Ethics, Trust, and UX Challenges as Reflected in Google's People and AI Guidebook -- An Experiment on the Impact of Information on the Trust in Artificial Intelligence -- Empirical Research as a Challenge in Day-to-Day Teaching during the Pandemic of 2020/21 - Practical Solutions -- Designing the Empathetic Research IoT Network (ERIN) Chatbot for Mental Health Resources -- The Effect of Hubert Dreyfus’s Epistemological Assumption on the Philosophy of Artificial Intelligence -- Human-Robot Interactions Design for Interview Process: Needs-Affordances-Features Perspective.
This book constitutes the refereed proceedings of the 8th International Conference on HCI in Business, Government and Organizations, HCIBGO 2021, which was held as part of HCI International 2021 and took place virtually during July 24-29, 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers included in this book were organized in topical sections as follows: electronic, mobile and ubiquitous commerce; HCI in finance and industry; work and business operations; innovation, collaboration, and knowledge sharing; and digital transformation and artificial intelligence.
ISBN: 9783030777500
Standard No.: 10.1007/978-3-030-77750-0doiSubjects--Topical Terms:
646849
Artificial Intelligence.
LC Class. No.: HF5415.1265
Dewey Class. No.: 658.872
HCI in Business, Government and Organizations = 8th International Conference, HCIBGO 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings /
LDR
:06750nam a22004215i 4500
001
1048389
003
DE-He213
005
20210909134648.0
007
cr nn 008mamaa
008
220103s2021 sz | s |||| 0|eng d
020
$a
9783030777500
$9
978-3-030-77750-0
024
7
$a
10.1007/978-3-030-77750-0
$2
doi
035
$a
978-3-030-77750-0
050
4
$a
HF5415.1265
072
7
$a
UF
$2
bicssc
072
7
$a
COM064000
$2
bisacsh
072
7
$a
UF
$2
thema
072
7
$a
KJE
$2
thema
082
0 4
$a
658.872
$2
23
245
1 0
$a
HCI in Business, Government and Organizations
$h
[electronic resource] :
$b
8th International Conference, HCIBGO 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings /
$c
edited by Fiona Fui-Hoon Nah, Keng Siau.
250
$a
1st ed. 2021.
264
1
$a
Cham :
$b
Springer International Publishing :
$b
Imprint: Springer,
$c
2021.
300
$a
XXI, 658 p. 163 illus., 84 illus. in color.
$b
online resource.
336
$a
text
$b
txt
$2
rdacontent
337
$a
computer
$b
c
$2
rdamedia
338
$a
online resource
$b
cr
$2
rdacarrier
347
$a
text file
$b
PDF
$2
rda
490
1
$a
Information Systems and Applications, incl. Internet/Web, and HCI ;
$v
12783
505
0
$a
Electronic, Mobile and Ubiquitous Commerce -- Consumers´ Acceptance of a Voice Commerce Application in FMCG in Germany, U.S. and U.K. -- A Survey Study on Successful Marketing Factors for Douyin (Tik-Tok) -- Research on Experience Evaluation of Taobao Shopping Platform Service -- Enhanced Product Presentation with Augmented Reality: The Role of Affective Reactions and Authenticity -- Dimensions of Retail Customer Experience and Its Outcomes: A Literature Review and Directions for Future Research -- Users’ Reception of Product Recommendations: Analyses Based on Eye Tracking Data -- Augmented Reality: Does it Encourage Customer Loyalty -- Application of User Research in E-commerce App Design -- Social Commerce: The Mediating Effects of Trust and Value Co-Creation on Social Sharing and Shopping Intentions -- Dark Patterns in Online Shopping: Of Sneaky Tricks, Perceived Annoyance and Respective Brand Trust -- Methodical Framework and Case Study for Εmpowering Customer-Centricity in an E-Commerce Agency–the Experience Logic as Key Component of User Experience Practices within Αgile IT Project Teams -- HCI in Finance and Industry -- How Blockchain Innovations Emerge: From the Perspective of Knowledge Search -- The Impact of Integrated Market power on Trade Credit and Cash Holding in US Retail Sector -- Disentangling Technostress and Financial Stress Impacts on Users’ Psychophysiological Responses and Coping Behaviors in the Context of Mobile Banking -- Structure-Behavior Coalescence Method for Mobile Payment FinTech Service Systems Design -- Human factors in Industry 4.0 and Lean Information Management: Remodeling the Instructions in a Shop Floor -- Customer Solution Design – A New Agile Role Needed in the Automotive Industry to Support Digital Transformation -- Mobile Wallet Adoption: Does Ubiquity Make a Difference -- Transferring Customers Trust and Loyalty on Offline Banks towards Online Payment Platforms in Integrated Ecosystem -- Information Technology as Enabler of Transparency in Food Supply Chains - An Empirical Study -- Work and Business Operations -- The New Normal? Motivators for and Hindrances to Telework -- Addressing the “Unseens”: Digital Wellbeing in the Remote Workplace -- An Analysis and Evaluation of the Design Space for Online Job Hunting and Recruitment Software -- Perceptions of Using Tracking and Tracing Systems in Work Environments -- A User Interface for Personalising WS-BPEL Scenarios -- Blockchain-Based Load Carrier Management in the Physical Internet -- The Study of Factors Influencing the Adoption of Cloud-Based ERP System: The Perspective of Transaction Cost Economics -- Organizational Resilience: Examining the Influence of Information Cost and Organizational Capacity on Business Continuity Management -- Innovation, Collaboration, and Knowledge Sharing -- A Study of Teamwork’s Productivity and Search Behavior Using Talent Themes for Grouping -- The Effect of Gamification on Knowledge Contribution in Online Q&A Communities: A Perspective of Social Comparison -- Usability Assessment of a Jurisprudence System -- Inside-out: How Internal Social Media Platforms Can Accelerate Innovation and Push External Crowdsourcing towards New Frontiers -- The Need for New Education Platforms that Support Inclusive Social Learning: A Case Study of Online and Hybrid K-12 Learning Experience During the COVID-19 Pandemic -- Enterprise Social Media Use in Classroom Team Project: A Mixed-Methods Exploration of the Effects of Affordances on Team Productivity and Use -- Digital Transformation and Artificial Intelligence -- Toward a Theory of Digital Mindfulness: A Case of Smartphone-based Self-monitoring -- Haptic Interaction for VR: Use-Cases for Learning and UX, Using the Example of the BMBF project SmartHands -- Leveraging Artificial Intelligence in Medicine Compliance Check -- Privacy, Ethics, Trust, and UX Challenges as Reflected in Google's People and AI Guidebook -- An Experiment on the Impact of Information on the Trust in Artificial Intelligence -- Empirical Research as a Challenge in Day-to-Day Teaching during the Pandemic of 2020/21 - Practical Solutions -- Designing the Empathetic Research IoT Network (ERIN) Chatbot for Mental Health Resources -- The Effect of Hubert Dreyfus’s Epistemological Assumption on the Philosophy of Artificial Intelligence -- Human-Robot Interactions Design for Interview Process: Needs-Affordances-Features Perspective.
520
$a
This book constitutes the refereed proceedings of the 8th International Conference on HCI in Business, Government and Organizations, HCIBGO 2021, which was held as part of HCI International 2021 and took place virtually during July 24-29, 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers included in this book were organized in topical sections as follows: electronic, mobile and ubiquitous commerce; HCI in finance and industry; work and business operations; innovation, collaboration, and knowledge sharing; and digital transformation and artificial intelligence.
650
2 4
$a
Artificial Intelligence.
$3
646849
650
2 4
$a
Security.
$3
1114130
650
2 4
$a
Computer Applications.
$3
669785
650
2 4
$a
Computer Communication Networks.
$3
669310
650
2 4
$a
Information Systems and Communication Service.
$3
669203
650
1 4
$a
e-Commerce/e-business.
$3
768697
650
0
$a
Artificial intelligence.
$3
559380
650
0
$a
Data protection.
$3
557764
650
0
$a
Application software.
$3
528147
650
0
$a
Computer communication systems.
$3
1115394
650
0
$a
Computers.
$3
565115
650
0
$a
E-commerce.
$2
gtt
$3
654932
700
1
$a
Siau, Keng.
$4
edt
$4
http://id.loc.gov/vocabulary/relators/edt
$3
711769
700
1
$a
Nah, Fiona Fui-Hoon.
$4
edt
$4
http://id.loc.gov/vocabulary/relators/edt
$3
1110043
710
2
$a
SpringerLink (Online service)
$3
593884
773
0
$t
Springer Nature eBook
776
0 8
$i
Printed edition:
$z
9783030777494
776
0 8
$i
Printed edition:
$z
9783030777517
830
0
$a
Information Systems and Applications, incl. Internet/Web, and HCI ;
$v
9149
$3
1253558
856
4 0
$u
https://doi.org/10.1007/978-3-030-77750-0
912
$a
ZDB-2-SCS
912
$a
ZDB-2-SXCS
912
$a
ZDB-2-LNC
950
$a
Computer Science (SpringerNature-11645)
950
$a
Computer Science (R0) (SpringerNature-43710)
筆 0 讀者評論
多媒體
評論
新增評論
分享你的心得
Export
取書館別
處理中
...
變更密碼[密碼必須為2種組合(英文和數字)及長度為10碼以上]
登入