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OpenGL� SuperBible.
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
正題名/作者:
OpenGL� SuperBible./
作者:
Wright, Richard S.
其他作者:
Lipchak, Benjamin.
面頁冊數:
1 online resource (1198 pages)
電子資源:
Click to View
ISBN:
9781280755774
OpenGL� SuperBible.
Wright, Richard S.
OpenGL� SuperBible.
- 3rd ed. - 1 online resource (1198 pages)
"OpenGL SuperBible, Third Edition" is a comprehensive, hands-on guide that provides everything you need to program with the new version of OpenGL. This newly expanded edition includes the OpenGL shading language and programming details for Windows, Mac OS X, and Linux operating systems! Designed for programmers wanting to master OpenGL and expand their knowledge of graphics programming, and 3D graphics, and also for seasoned OpenGL programmers needing assistance porting their applications, this learning tool serves as both a tutorial and a reference manual that can be used time and again. Find: the necessary guidance in applying complex concepts such as drawing in space; points, lines, and polygons; moving around in space; color, lighting, and materials; Raster graphics in OpenGL; texture mapping; 3D modeling and object composition; fog and blending visual effects; curves and surfaces; the OpenGL shading language; and more.; Learn how to: create three-dimensional objects on your PC; move your objects or yourself around in a virtual world; use techniques for fast real-time rendering on Windows, Mac OS X, and Linux; make use of OpenGL hardware acceleration; create interactive three-dimensional scenes; take advantage of programmable graphics hardware with the new OpenGL shading language. The CD-ROM includes: complete source code for all example programs (Windows, Mac OS X, and Linux); the GLUT Library and Render Monkey for Windows; demo version of Right Hemispheres Deep Exploration; the Complete OpenGL specification in Adobe Acrobat Format; and, a Collection of additional OpenGL example programs.
ISBN: 9781280755774Index Terms--Genre/Form:
554714
Electronic books.
Dewey Class. No.: 6.66
OpenGL� SuperBible.
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"OpenGL SuperBible, Third Edition" is a comprehensive, hands-on guide that provides everything you need to program with the new version of OpenGL. This newly expanded edition includes the OpenGL shading language and programming details for Windows, Mac OS X, and Linux operating systems! Designed for programmers wanting to master OpenGL and expand their knowledge of graphics programming, and 3D graphics, and also for seasoned OpenGL programmers needing assistance porting their applications, this learning tool serves as both a tutorial and a reference manual that can be used time and again. Find: the necessary guidance in applying complex concepts such as drawing in space; points, lines, and polygons; moving around in space; color, lighting, and materials; Raster graphics in OpenGL; texture mapping; 3D modeling and object composition; fog and blending visual effects; curves and surfaces; the OpenGL shading language; and more.; Learn how to: create three-dimensional objects on your PC; move your objects or yourself around in a virtual world; use techniques for fast real-time rendering on Windows, Mac OS X, and Linux; make use of OpenGL hardware acceleration; create interactive three-dimensional scenes; take advantage of programmable graphics hardware with the new OpenGL shading language. The CD-ROM includes: complete source code for all example programs (Windows, Mac OS X, and Linux); the GLUT Library and Render Monkey for Windows; demo version of Right Hemispheres Deep Exploration; the Complete OpenGL specification in Adobe Acrobat Format; and, a Collection of additional OpenGL example programs.
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Click to View
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