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Python graphics = a reference for creating 2D and 3D images /
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
正題名/作者:
Python graphics/ by Bernard Korites.
其他題名:
a reference for creating 2D and 3D images /
作者:
Korites, B. J.
出版者:
Berkeley, CA :Apress : : 2023.,
面頁冊數:
xvii, 488 p. :illustrations, digital ; : 24 cm.;
Contained By:
Springer Nature eBook
標題:
Programming Language. -
電子資源:
https://doi.org/10.1007/978-1-4842-9660-8
ISBN:
9781484296608
Python graphics = a reference for creating 2D and 3D images /
Korites, B. J.
Python graphics
a reference for creating 2D and 3D images /[electronic resource] :by Bernard Korites. - Second edition. - Berkeley, CA :Apress :2023. - xvii, 488 p. :illustrations, digital ;24 cm.
Chapter 1: Essential Python Commands and Functions -- Chapter 2: Graphics in Two Dimensions -- Chapter 3: Graphics in Three Dimensions -- Chapter 4: Perspective -- Chapter 5: Intersections -- Chapter 6: Hidden Line Removal -- Chapter 7: Shading -- Chapter 8: 2D Data Plotting -- Chapter 9: 3D Data Plotting -- Chapter 10: Demonstration - Saturn -- Chapter 11: Demonstration - Electron Probability Clouds -- Chapter 12: Demonstration - The Sun -- Chapter 13: Demonstration - Climate Change -- Chapter 14: Demonstration - Ecological Diversity -- Chapter 15: Demonstration - Population Dynamics -- Chapter 16: Demonstration - Resource Management -- Appendix A: Where to Get Python -- Appendix B: Planck's Radiation Law and the Stefan-Boltzmann Equation.
This book shows how to use Python's built-in graphics primitives - points, lines, and arrows - to create complex graphics for the visualization of two- and three-dimensional objects, data sets, and technical illustrations. This updated edition provides more detailed explanations where required, especially regarding Python code, and explores applications to topics of contemporary importance. You'll learn how to create any 2D or 3D object or illustration, as well as how to display images, use color, translate, rotate, shade, add shadows that are cast on other objects, remove hidden lines, plot 2D and 3D data, fit lines and curves to data sets, display points of intersection between 2D and 3D objects, and create digital art. Demonstrations are included which illustrate graphics programming techniques by example, the best way to learn a language. Also brand new to this edition are demonstrations on how to visualize electron probability clouds around a nucleus, climate change, ecological diversity, population dynamics, and resource management. Python source code, including detailed explanations, is included for all applications, making the book more accessible to novice Python programmers. After completing this book, you will be able to create compelling graphic images without being limited to functions available in existing Python libraries. You will: Create 2D and 3D graphic images Add text and symbols to images Shade 3D objects Display cast shadows Use color for maximum effect View 2D and 3D data sets Fit lines and curves to data sets.
ISBN: 9781484296608
Standard No.: 10.1007/978-1-4842-9660-8doiSubjects--Topical Terms:
1365750
Programming Language.
LC Class. No.: QA76.73.P98
Dewey Class. No.: 005.133
Python graphics = a reference for creating 2D and 3D images /
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