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Beginning Python = from novice to professional /
Record Type:
Language materials, printed : Monograph/item
Title/Author:
Beginning Python/ by Magnus Lie Hetland, Fabio Nelli.
Reminder of title:
from novice to professional /
Author:
Hetland, Magnus Lie.
other author:
Nelli, Fabio.
Published:
Berkeley, CA :Apress : : 2024.,
Description:
xxviii, 607 p. :ill., digital ; : 24 cm.;
Contained By:
Springer Nature eBook
Subject:
Python (Computer program language) -
Online resource:
https://doi.org/10.1007/979-8-8688-0196-9
ISBN:
9798868801969
Beginning Python = from novice to professional /
Hetland, Magnus Lie.
Beginning Python
from novice to professional /[electronic resource] :by Magnus Lie Hetland, Fabio Nelli. - Fourth edition. - Berkeley, CA :Apress :2024. - xxviii, 607 p. :ill., digital ;24 cm.
Ch. 1 Instant hacking : the basics -- Ch. 2 Lists and tuples -- Ch. 3 Working with strings -- Ch. 4 Dictionaries : when indices won't do -- Ch. 5 Conditionals, loops, and some other statements -- Ch. 6 Abstraction -- Ch. 7 More abstraction -- Ch. 8 Exceptions -- Ch. 9 Magic methods, properties, and iterators -- Ch. 10 Batteries included -- Ch. 11 Files and stuff -- Ch. 12 Graphical user interfaces -- Ch. 13 Database support -- Ch. 14 Network programming -- Ch. 15 Python and the Web -- Ch. 16 Testing, 1-2-3 -- Ch. 17 Extending Python -- Ch. 18 Packaging your programs -- Ch. 19 Playful programming -- Ch. 20 Project 1 : instant markup -- Ch. 21 Project 2 : painting a pretty picture -- Ch. 22 Project 3 : XML for all occasions -- Ch. 23 Project 4 : in the news -- Ch. 24 Project 5 : a virtual tea party -- Ch. 25 Project 6 : remote editing with CGI -- Ch. 26 Project 7 : your own bulletin board -- Ch. 27 Project 8 : file sharing with XML-RPC -- Ch. 28 Project 9 : file sharing II - now with GUI! -- Ch. 29 Project 10 : do-it-yourself arcade game -- Appendix A: The Short Version -- Appendix B: Python Reference.
Gain a fundamental understanding of Python's syntax and features with this revised introductory and practical reference. Covering a wide array of Python-related programming topics, including addressing language internals, database integration, network programming, and web services, you'll be guided by sound development principles. Updated to reflect the latest in Python programming paradigms and several of the most crucial features found in Python 3, Beginning Python, Fourth Edition also covers advanced topics such as extending Python and packaging/distributing Python applications. Ten accompanying projects will ensure you can get your hands dirty in no time. You will: Become a proficient Python programmer by following along with a friendly, practical guide to the language's key features Write code faster by learning how to take advantage of advanced features such as magic methods, exceptions, and abstraction Gain insight into modern Python programming paradigms including testing, documentation, packaging, and distribution Work through several interesting projects, including a P2P file-sharing application, chat client, video game, remote text editor, and more.
ISBN: 9798868801969
Standard No.: 10.1007/979-8-8688-0196-9doiSubjects--Topical Terms:
566246
Python (Computer program language)
LC Class. No.: QA76.73.P98
Dewey Class. No.: 005.133
Beginning Python = from novice to professional /
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Ch. 1 Instant hacking : the basics -- Ch. 2 Lists and tuples -- Ch. 3 Working with strings -- Ch. 4 Dictionaries : when indices won't do -- Ch. 5 Conditionals, loops, and some other statements -- Ch. 6 Abstraction -- Ch. 7 More abstraction -- Ch. 8 Exceptions -- Ch. 9 Magic methods, properties, and iterators -- Ch. 10 Batteries included -- Ch. 11 Files and stuff -- Ch. 12 Graphical user interfaces -- Ch. 13 Database support -- Ch. 14 Network programming -- Ch. 15 Python and the Web -- Ch. 16 Testing, 1-2-3 -- Ch. 17 Extending Python -- Ch. 18 Packaging your programs -- Ch. 19 Playful programming -- Ch. 20 Project 1 : instant markup -- Ch. 21 Project 2 : painting a pretty picture -- Ch. 22 Project 3 : XML for all occasions -- Ch. 23 Project 4 : in the news -- Ch. 24 Project 5 : a virtual tea party -- Ch. 25 Project 6 : remote editing with CGI -- Ch. 26 Project 7 : your own bulletin board -- Ch. 27 Project 8 : file sharing with XML-RPC -- Ch. 28 Project 9 : file sharing II - now with GUI! -- Ch. 29 Project 10 : do-it-yourself arcade game -- Appendix A: The Short Version -- Appendix B: Python Reference.
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Gain a fundamental understanding of Python's syntax and features with this revised introductory and practical reference. Covering a wide array of Python-related programming topics, including addressing language internals, database integration, network programming, and web services, you'll be guided by sound development principles. Updated to reflect the latest in Python programming paradigms and several of the most crucial features found in Python 3, Beginning Python, Fourth Edition also covers advanced topics such as extending Python and packaging/distributing Python applications. Ten accompanying projects will ensure you can get your hands dirty in no time. You will: Become a proficient Python programmer by following along with a friendly, practical guide to the language's key features Write code faster by learning how to take advantage of advanced features such as magic methods, exceptions, and abstraction Gain insight into modern Python programming paradigms including testing, documentation, packaging, and distribution Work through several interesting projects, including a P2P file-sharing application, chat client, video game, remote text editor, and more.
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