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AI for games
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
正題名/作者:
AI for games/ Ian Millington.
作者:
Millington, Ian.
出版者:
Boca Raton, FL :CRC Press, : 2022.,
面頁冊數:
1 online resource.
標題:
Computer animation. -
電子資源:
https://www.taylorfrancis.com/books/9781003124047
ISBN:
9781003124047
AI for games
Millington, Ian.
AI for games
[electronic resource] /Ian Millington. - 1st ed. - Boca Raton, FL :CRC Press,2022. - 1 online resource. - AI for everything series. - AI for everything series..
Includes bibliographical references and index.
What is AI? -- Model of game AI -- Algorithms and data structure -- Game AI -- Techniques -- Supporting technologies.
"Game development lives in its own technical world. It has its own idioms, skills, and challenges. That's one of the reasons games are so much fun to work on. Each game has its own rules, its own aesthetic, its own trade-offs, and the hardware it will run on keeps changing. AI for Games is designed to help you understand one element of game development: artificial intelligence (AI)"--
ISBN: 9781003124047
LCCN: 2021027654Subjects--Topical Terms:
562532
Computer animation.
LC Class. No.: QA76.76.C672 / M549 2022
Dewey Class. No.: 794.8/1525
AI for games
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https://www.taylorfrancis.com/books/9781003124047
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