• Creating Fluid Game Assets by Synchronizing Video Textures to Geometry Sequences.
  • Record Type: Language materials, manuscript : Monograph/item
    Title/Author: Creating Fluid Game Assets by Synchronizing Video Textures to Geometry Sequences./
    Author: Monaco, Benjamin.
    Description: 1 online resource (45 pages)
    Notes: Source: Masters Abstracts International, Volume: 80-01.
    Contained By: Masters Abstracts International80-01.
    Subject: Computational physics. -
    Online resource: click for full text (PQDT)
    ISBN: 9780438095403
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