語系:
繁體中文
English
說明(常見問題)
登入
回首頁
切換:
標籤
|
MARC模式
|
ISBD
Next generation internet = the merging of reality and virtuality in the Metaverse /
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
正題名/作者:
Next generation internet/ by Peter Hoffmann.
其他題名:
the merging of reality and virtuality in the Metaverse /
作者:
Hoffmann, Peter.
出版者:
Wiesbaden :Springer Fachmedien Wiesbaden : : 2025.,
面頁冊數:
xiv, 214 p. :ill. (some col.), digital ; : 24 cm.;
Contained By:
Springer Nature eBook
標題:
Virtual and Augmented Reality. -
電子資源:
https://doi.org/10.1007/978-3-658-46424-0
ISBN:
9783658464240
Next generation internet = the merging of reality and virtuality in the Metaverse /
Hoffmann, Peter.
Next generation internet
the merging of reality and virtuality in the Metaverse /[electronic resource] :by Peter Hoffmann. - Wiesbaden :Springer Fachmedien Wiesbaden :2025. - xiv, 214 p. :ill. (some col.), digital ;24 cm.
The development of the internet, particularly the World Wide Web, is currently hitting its limits-both technically and socio-culturally, as well as economically. A new internet is promised as a solution, one that aims to overcome the boundaries between the real and the virtual world, merging reality and digitality-the metaverse. Technical, semantic, and organizational details are closely intertwined in this context. But what does this mean upon closer examination? What technical and technological challenges must be overcome to achieve such a merging? What economic opportunities arise-and which ones may be precluded? How can we ensure that an open and universally accessible metaverse is created? And how can we prevent a few large providers from imposing their proprietary ideas in this new metaverse? This book aims to provide answers to these questions. The Author Dr. Peter Hoffmann, on one hand a professor of business informatics and on the other a passionate Media Computer Scientist, has been exploring for over 20 years the questions of what "digital media" and "virtual worlds" actually are and how users can interact with them. The translation was done with the help of artificial intelligence. A subsequent human revision was done primarily in terms of content. This book is a translation of an original German edition. The translation was done with the help of artificial intelligence (machine translation by the service DeepL.com). A subsequent human revision was done primarily in terms of content, so that the book will read stylistically differently from a conventional translation.
ISBN: 9783658464240
Standard No.: 10.1007/978-3-658-46424-0doiSubjects--Topical Terms:
1388785
Virtual and Augmented Reality.
LC Class. No.: TK5105.8864
Dewey Class. No.: 006.8
Next generation internet = the merging of reality and virtuality in the Metaverse /
LDR
:02659nam a2200325 a 4500
001
1160588
003
DE-He213
005
20250108115245.0
006
m d
007
cr nn 008maaau
008
251029s2025 gw s 0 eng d
020
$a
9783658464240
$q
(electronic bk.)
020
$a
9783658464233
$q
(paper)
024
7
$a
10.1007/978-3-658-46424-0
$2
doi
035
$a
978-3-658-46424-0
040
$a
GP
$c
GP
041
1
$a
eng
$h
ger
050
4
$a
TK5105.8864
072
7
$a
UBJ
$2
bicssc
072
7
$a
COM079000
$2
bisacsh
072
7
$a
UBJ
$2
thema
082
0 4
$a
006.8
$2
23
090
$a
TK5105.8864
$b
.H711 2025
100
1
$a
Hoffmann, Peter.
$3
1487663
240
1 0
$a
Next Generation Internet.
$l
English
245
1 0
$a
Next generation internet
$h
[electronic resource] :
$b
the merging of reality and virtuality in the Metaverse /
$c
by Peter Hoffmann.
260
$a
Wiesbaden :
$c
2025.
$b
Springer Fachmedien Wiesbaden :
$b
Imprint: Springer,
300
$a
xiv, 214 p. :
$b
ill. (some col.), digital ;
$c
24 cm.
520
$a
The development of the internet, particularly the World Wide Web, is currently hitting its limits-both technically and socio-culturally, as well as economically. A new internet is promised as a solution, one that aims to overcome the boundaries between the real and the virtual world, merging reality and digitality-the metaverse. Technical, semantic, and organizational details are closely intertwined in this context. But what does this mean upon closer examination? What technical and technological challenges must be overcome to achieve such a merging? What economic opportunities arise-and which ones may be precluded? How can we ensure that an open and universally accessible metaverse is created? And how can we prevent a few large providers from imposing their proprietary ideas in this new metaverse? This book aims to provide answers to these questions. The Author Dr. Peter Hoffmann, on one hand a professor of business informatics and on the other a passionate Media Computer Scientist, has been exploring for over 20 years the questions of what "digital media" and "virtual worlds" actually are and how users can interact with them. The translation was done with the help of artificial intelligence. A subsequent human revision was done primarily in terms of content. This book is a translation of an original German edition. The translation was done with the help of artificial intelligence (machine translation by the service DeepL.com). A subsequent human revision was done primarily in terms of content, so that the book will read stylistically differently from a conventional translation.
650
2 4
$a
Virtual and Augmented Reality.
$3
1388785
650
2 4
$a
User Interfaces and Human Computer Interaction.
$3
669793
650
1 4
$a
Computers and Society.
$3
669900
650
0
$a
Metaverse.
$3
1414726
710
2
$a
SpringerLink (Online service)
$3
593884
773
0
$t
Springer Nature eBook
856
4 0
$u
https://doi.org/10.1007/978-3-658-46424-0
950
$a
Computer Science (SpringerNature-11645)
筆 0 讀者評論
多媒體
評論
新增評論
分享你的心得
Export
取書館別
處理中
...
變更密碼[密碼必須為2種組合(英文和數字)及長度為10碼以上]
登入