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Organizational creative capabilities = management factors, processes and devices /
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
正題名/作者:
Organizational creative capabilities/ edited by Guy Parmentier.
其他題名:
management factors, processes and devices /
其他作者:
Parmentier, Guy.
出版者:
London :ISTE ; : 2024.,
面頁冊數:
1 online resource (252 p.)
標題:
Creative ability in business. -
電子資源:
https://onlinelibrary.wiley.com/doi/book/10.1002/9781394284283
ISBN:
9781394284283
Organizational creative capabilities = management factors, processes and devices /
Organizational creative capabilities
management factors, processes and devices /[electronic resource] :edited by Guy Parmentier. - 1st ed. - London :ISTE ;2024. - 1 online resource (252 p.) - Innovation, entrepreneurship, management series. Organizational creativity set ;vol. 1. - Innovation, entrepreneurship, management series.Organizational creativity set ;vol. 1..
Includes bibliographical references and index.
Cover -- Title Page -- Copyright Page -- Contents -- Foreword -- Author Biographies -- Introduction -- Chapter 1. The Foundations of Organizational Creative Capabilities -- 1.1. Organizational capabilities -- 1.1.1. The different organizational capabilities -- 1.1.2. Approaches for studying organizational capability -- 1.2. Organizational factors of creative capabilities -- 1.2.1. Factors related to the structure of an organization -- 1.2.2. Factors related to an organization's resources -- 1.2.3. Factors related to an organization's vision -- 1.2.4. Factors related to management methods -- 1.3. Organizational routines of creative capabilities -- 1.4. References -- Chapter 2. Building Openness to Develop Organizational Creative Capability -- 2.1. Open innovation as the beginning of openness -- 2.2. The modalities of openness -- 2.2.1. Boundaries management -- 2.2.2. Managing the governance of openness -- 2.2.3. Knowledge absorption management -- 2.3. The main openness devices that promote creativity -- 2.4. Conclusion -- 2.5. References -- Chapter 3. Methods, Tools and Spaces for Revealing Employee Creativity -- 3.1. Cognitively equipping for creativity: training and methods -- 3.1.1. The C-K theory and the DKCP method -- 3.1.2. Creative problem solving (CPS) -- 3.1.3. Design thinking or empathy at the service of creation -- 3.1.4. Cognitively equipping: issues and limits to be taken into account -- 3.2. Establishing and developing fertile spaces for creativity -- 3.2.1. The advent of virtual spaces? -- 3.3. The role of physical tools and equipment -- 3.4. Discussion and conclusion -- 3.5. References -- Chapter 4. Creative Slack Enabling Ideas to Emerge, to be Stored and Transform -- 4.1. The origins of the slack concept -- 4.2. Creative slack as a pool of ideas -- 4.2.1. The creative slack as a formal idea pool.
Creativity, whether individual or collective, is often approached without taking into account organizational processes, routines and management systems. However, in today's constantly changing world, developing creativity at all levels of an organization is the key to developing a continuous flow of innovation and solving complex problems in order to achieve set goals. Organizational Creative Capabilities presents a comprehensive approach to creativity, with a view towards building a genuine organizational capability with the potential to deliver strategic advantages. The book provides an understanding of organizational creative capabilities through methods of openness, slack, socialization, agility, equipment and idea management. It provides keys and examples for developing recurrent, value-creating creativity, and also addresses the question of measuring the performance of creative capabilities.
ISBN: 9781394284283Subjects--Topical Terms:
559905
Creative ability in business.
LC Class. No.: HD53.P37
Dewey Class. No.: 658.4063
Organizational creative capabilities = management factors, processes and devices /
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Cover -- Title Page -- Copyright Page -- Contents -- Foreword -- Author Biographies -- Introduction -- Chapter 1. The Foundations of Organizational Creative Capabilities -- 1.1. Organizational capabilities -- 1.1.1. The different organizational capabilities -- 1.1.2. Approaches for studying organizational capability -- 1.2. Organizational factors of creative capabilities -- 1.2.1. Factors related to the structure of an organization -- 1.2.2. Factors related to an organization's resources -- 1.2.3. Factors related to an organization's vision -- 1.2.4. Factors related to management methods -- 1.3. Organizational routines of creative capabilities -- 1.4. References -- Chapter 2. Building Openness to Develop Organizational Creative Capability -- 2.1. Open innovation as the beginning of openness -- 2.2. The modalities of openness -- 2.2.1. Boundaries management -- 2.2.2. Managing the governance of openness -- 2.2.3. Knowledge absorption management -- 2.3. The main openness devices that promote creativity -- 2.4. Conclusion -- 2.5. References -- Chapter 3. Methods, Tools and Spaces for Revealing Employee Creativity -- 3.1. Cognitively equipping for creativity: training and methods -- 3.1.1. The C-K theory and the DKCP method -- 3.1.2. Creative problem solving (CPS) -- 3.1.3. Design thinking or empathy at the service of creation -- 3.1.4. Cognitively equipping: issues and limits to be taken into account -- 3.2. Establishing and developing fertile spaces for creativity -- 3.2.1. The advent of virtual spaces? -- 3.3. The role of physical tools and equipment -- 3.4. Discussion and conclusion -- 3.5. References -- Chapter 4. Creative Slack Enabling Ideas to Emerge, to be Stored and Transform -- 4.1. The origins of the slack concept -- 4.2. Creative slack as a pool of ideas -- 4.2.1. The creative slack as a formal idea pool.
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4.2.2. Creative slack as the informal idea pool -- 4.3. Creative slack as room to maneuver -- 4.3.1. The room for time for creativity -- 4.3.2. The room for material and financial resources for creativity -- 4.3.3. The room for interpretation in processes and routines -- 4.4. The different components of creative slack: implications and limitations -- 4.5. References -- Chapter 5. Agile Methods and Organizational Creativity -- 5.1. The use of agile methods in the video game industry -- 5.2. The influence of agile methods on the creativity of the video games produced -- 5.3. The central role of organizational creative capability -- 5.3.1. The influence of agile methods on organizational creative capability -- 5.3.2. The influence of organizational creative capability on the creativity of the video games produced -- 5.4. An empirical study -- 5.4.1. Test of the influence of agile methods on the creativity of the video games produced -- 5.4.2. Empirical test of the proposed causal chain -- 5.5. Discussion -- 5.6. References -- Chapter 6. Idea Management and Idea Socialization in Organizations -- 6.1. The path of ideas -- 6.1.1. Idea generation -- 6.1.2. Idea development -- 6.1.3. Idea promotion -- 6.1.4. Idea deployment -- 6.2. The challenges of the idea path -- 6.2.1. How can idea generation be intensified? The challenge of idea incubation -- 6.2.2. How can ideas be enriched? The stocking issue -- 6.2.3. How can the idea be enriched? The challenge of its socialization -- 6.2.4. How to select the best idea -- 6.2.5. What impact does the transporter of the idea and the form of the presentation have on selection? -- 6.3. Global idea management -- 6.3.1. Informal idea management -- 6.3.2. Formal idea management -- 6.3.3. Synthesis -- 6.4. Conclusion -- 6.5. References -- Chapter 7. Measuring Organizational Creative Capabilities -- 7.1. Theoretical framework.
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7.1.1. Dimensions of OCC -- 7.1.2. The consequence of OCC -- 7.1.3. The control variables -- 7.2. Methodology and procedure for generating items -- 7.2.1. The procedure for generating items -- 7.3. Results and discussion -- 7.3.1. Interview results: qualitative exploration -- 7.3.2. Expert feedback: quantitative exploration -- 7.3.3. Initial scale -- 7.4. Conclusion -- 7.5. Appendix: scale items -- 7.5.1. Socialization of ideas -- 7.5.2. Creating room to maneuver -- 7.5.3. Creative equipment -- 7.5.4. Idea management -- 7.5.5. External openness -- 7.5.6. Organizational agility -- 7.6. References -- Chapter 8. The Creative Performance of Organizations -- 8.1. Proposal of a general framework for creative performance -- 8.1.1. Creative performance: definitions and issues -- 8.1.2. Performance and management of organizational creativity -- 8.2. Measuring performance creativity -- 8.2.1. The creativity ladder -- 8.2.2. Proposal of creative performance indicators: creative KPIs -- 8.3. Conclusion -- 8.4. References -- Conclusion -- List of Authors -- Index -- EULA.
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Creativity, whether individual or collective, is often approached without taking into account organizational processes, routines and management systems. However, in today's constantly changing world, developing creativity at all levels of an organization is the key to developing a continuous flow of innovation and solving complex problems in order to achieve set goals. Organizational Creative Capabilities presents a comprehensive approach to creativity, with a view towards building a genuine organizational capability with the potential to deliver strategic advantages. The book provides an understanding of organizational creative capabilities through methods of openness, slack, socialization, agility, equipment and idea management. It provides keys and examples for developing recurrent, value-creating creativity, and also addresses the question of measuring the performance of creative capabilities.
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https://onlinelibrary.wiley.com/doi/book/10.1002/9781394284283
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