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Computer games as educational and ma...
~
Cruz-Cunha, Maria Manuela, (1964-)
Computer games as educational and management tools = uses and approaches /
Record Type:
Language materials, printed : Monograph/item
Title/Author:
Computer games as educational and management tools/ Maria Manuela Cruz-Cunha, Vitor Hugo Carvalho, and Paula Cristina Almeida Tavares, editors.
Reminder of title:
uses and approaches /
other author:
Cruz-Cunha, Maria Manuela,
Published:
Hershey, Pa. :IGI Global (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA), : c2011.,
Description:
xx, 337 p. :ill. ; : 29 cm.;
Subject:
Management games. -
Online resource:
http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-60960-569-8
ISBN:
9781609605704 (ebook)
Computer games as educational and management tools = uses and approaches /
Computer games as educational and management tools
uses and approaches /[electronic resource] :Maria Manuela Cruz-Cunha, Vitor Hugo Carvalho, and Paula Cristina Almeida Tavares, editors. - Hershey, Pa. :IGI Global (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA),c2011. - xx, 337 p. :ill. ;29 cm.
Includes bibliographical references.
"This book considers the many uses of games and simulations, focusing specifically on their use in organizational and educational settings and providing perspectives on gaming for distance learning, gaming for rehabilitation, business simulators, and motivational games, this publication explores new and emerging trends in this ever-evolving area of research"--Provided by publisher.
Mode of access: World Wide Web.
ISBN: 9781609605704 (ebook)Subjects--Topical Terms:
805366
Management games.
Subjects--Index Terms:
Affective educational games
LC Class. No.: HD30.26 / .C66 2011eb
Dewey Class. No.: 658.3/124
Computer games as educational and management tools = uses and approaches /
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9781609605698 (hardcover)
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Computer games as educational and management tools
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[electronic resource] :
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uses and approaches /
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Maria Manuela Cruz-Cunha, Vitor Hugo Carvalho, and Paula Cristina Almeida Tavares, editors.
260
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Hershey, Pa. :
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IGI Global (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA),
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c2011.
300
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xx, 337 p. :
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ill. ;
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29 cm.
504
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Includes bibliographical references.
520
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"This book considers the many uses of games and simulations, focusing specifically on their use in organizational and educational settings and providing perspectives on gaming for distance learning, gaming for rehabilitation, business simulators, and motivational games, this publication explores new and emerging trends in this ever-evolving area of research"--Provided by publisher.
538
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Mode of access: World Wide Web.
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0
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Management games.
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805366
650
0
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Management
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Simulation methods.
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Organization
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Simulation methods.
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805367
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Computer simulation.
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Affective educational games
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Artificial intelligence
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Business simulators
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Collaborative working environments
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Designing business management games
653
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Digital games
653
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Games for motivation
653
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Games for rehabilitation
653
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MMOGs
653
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Open and distance learning
700
1
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Cruz-Cunha, Maria Manuela,
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1964-
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805204
700
1
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Carvalho, Vitor Hugo,
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1979-
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805363
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1
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Tavares, Paula Cristina Almeida,
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1973-
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IGI Global.
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805187
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4 1
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Chapter PDFs via platform:
$u
http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-60960-569-8
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