語系:
繁體中文
English
說明(常見問題)
登入
回首頁
切換:
標籤
|
MARC模式
|
ISBD
Animation, embodiment, and digital m...
~
Palgrave Connect (Online service)
Animation, embodiment, and digital media : = human experience of technological liveliness /
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
正題名/作者:
Animation, embodiment, and digital media :/ Kenny Chow.
其他題名:
human experience of technological liveliness /
作者:
Chow, Kenny,
面頁冊數:
1 online resource (pages cm.)
標題:
Human-computer interaction - Psychological aspects. -
電子資源:
http://www.palgraveconnect.com/doifinder/10.1057/9781137283085
ISBN:
9781137283085 (electronic bk.)
Animation, embodiment, and digital media : = human experience of technological liveliness /
Chow, Kenny,1971-,
Animation, embodiment, and digital media :
human experience of technological liveliness /Kenny Chow. - 1 online resource (pages cm.)
Includes bibliographical references.
Machine generated contents note: -- Table of Contents -- Acknowledgements -- List of Tables -- List of Figures -- List of Abbreviations -- PART I: INTRODUCTION -- 1. Technological Liveliness -- PART II: THEORY -- 2. The Observer: We See, We Perceive -- 3. The Body: We Act, We Feel -- 4. The Mind: We Interpret, We Imagine -- 5. The Performer: We Improvise, We Create -- PART III: ANALYSES OF DESIGNS -- 6. User Interfaces -- 7. Digital Entertainment -- 8. Creative Expression -- 9. Implications.
"Grounded in ideas of embodiment - that our minds are largely shaped by our perceptual and bodily experiences - Animation, Embodiment and Digital Media discusses the latest interactive animated phenomena enabled by computing and related technologies. Analysed in terms of sensory perception, bodily action and cognitive processes, Kenny Chow formulates a new theoretical framework, exploring a corpus of digital designs including graphical user interfaces of the Macintosh OS X and iOS systems, interactive installations like Text Rain, and video games like the arcade classic Pong and more recently Angry Birds, the animated remake of the canonical Chinese painting Along the River During the Qingming Festival exhibited at the Shanghai Expo in 2010. These analyses simultaneously demonstrate how the proposed perspectives and principles inform possibilities for creating more immersive, affective, and evocative forms of digital designs"--
ISBN: 9781137283085 (electronic bk.)
Source: 642478Palgrave Macmillanhttp://www.palgraveconnect.comSubjects--Topical Terms:
848217
Human-computer interaction
--Psychological aspects.Index Terms--Genre/Form:
554714
Electronic books.
LC Class. No.: QA76.9.H85 / C44113 2013
Dewey Class. No.: 005.4/37
Animation, embodiment, and digital media : = human experience of technological liveliness /
LDR
:02632cam 2200337Ki 4500
001
767116
003
OCoLC
005
20131021112157.0
006
m o d
007
cr cnu---unuuu
008
140107s2013 nyu ob 000 0 eng d
020
$a
9781137283085 (electronic bk.)
020
$a
1137283084 (electronic bk.)
035
$a
(OCoLC)857852996
035
$a
ocn857852996
037
$a
642478
$b
Palgrave Macmillan
$n
http://www.palgraveconnect.com
040
$a
UKPGM
$b
eng
$e
rda
$e
pn
$c
UKPGM
$d
OCLCO
$d
YDXCP
049
$a
TEFA
050
4
$a
QA76.9.H85
$b
C44113 2013
082
0 4
$a
005.4/37
$2
23
100
1
$a
Chow, Kenny,
$d
1971-,
$e
author.
$3
942371
245
1 0
$a
Animation, embodiment, and digital media :
$b
human experience of technological liveliness /
$c
Kenny Chow.
264
1
$a
New York :
$b
Palgrave Macmillan,
$c
2013.
300
$a
1 online resource (pages cm.)
336
$a
text
$b
txt
$2
rdacontent
337
$a
computer
$b
c
$2
rdamedia
338
$a
online resource
$b
cr
$2
rdacarrier
504
$a
Includes bibliographical references.
505
8
$a
Machine generated contents note: -- Table of Contents -- Acknowledgements -- List of Tables -- List of Figures -- List of Abbreviations -- PART I: INTRODUCTION -- 1. Technological Liveliness -- PART II: THEORY -- 2. The Observer: We See, We Perceive -- 3. The Body: We Act, We Feel -- 4. The Mind: We Interpret, We Imagine -- 5. The Performer: We Improvise, We Create -- PART III: ANALYSES OF DESIGNS -- 6. User Interfaces -- 7. Digital Entertainment -- 8. Creative Expression -- 9. Implications.
520
$a
"Grounded in ideas of embodiment - that our minds are largely shaped by our perceptual and bodily experiences - Animation, Embodiment and Digital Media discusses the latest interactive animated phenomena enabled by computing and related technologies. Analysed in terms of sensory perception, bodily action and cognitive processes, Kenny Chow formulates a new theoretical framework, exploring a corpus of digital designs including graphical user interfaces of the Macintosh OS X and iOS systems, interactive installations like Text Rain, and video games like the arcade classic Pong and more recently Angry Birds, the animated remake of the canonical Chinese painting Along the River During the Qingming Festival exhibited at the Shanghai Expo in 2010. These analyses simultaneously demonstrate how the proposed perspectives and principles inform possibilities for creating more immersive, affective, and evocative forms of digital designs"--
$c
Provided by publisher.
588
$a
Description based on print version record.
650
0
$a
Human-computer interaction
$x
Psychological aspects.
$3
848217
650
0
$a
User interfaces (Computer systems)
$x
Psychological aspects.
$3
942372
650
0
$a
Movement, Psychology of.
$3
812320
650
0
$a
Technology
$x
Social aspects.
$3
556555
650
7
$a
COMPUTERS / Digital Media / Video & Animation.
$2
bisacsh
$3
942373
650
7
$a
SOCIAL SCIENCE / Popular Culture.
$2
bisacsh
$3
835638
650
7
$a
SOCIAL SCIENCE / Media Studies.
$2
bisacsh
$3
834810
655
7
$a
Electronic books.
$2
local
$3
554714
710
2
$a
Palgrave Connect (Online service)
$3
834339
856
4 0
$3
Palgrave Connect
$u
http://www.palgraveconnect.com/doifinder/10.1057/9781137283085
994
$a
C0
$b
TEF
筆 0 讀者評論
多媒體
評論
新增評論
分享你的心得
Export
取書館別
處理中
...
變更密碼[密碼必須為2種組合(英文和數字)及長度為10碼以上]
登入