語系:
繁體中文
English
說明(常見問題)
登入
回首頁
切換:
標籤
|
MARC模式
|
ISBD
Ready = a commodore 64 retrospective /
~
Dillon, Roberto.
Ready = a commodore 64 retrospective /
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
正題名/作者:
Ready/ by Roberto Dillon.
其他題名:
a commodore 64 retrospective /
其他題名:
Commodore sixty four retrospective
作者:
Dillon, Roberto.
出版者:
Singapore :Springer Singapore : : 2015.,
面頁冊數:
xvi, 157 p. :ill., digital ; : 24 cm.;
Contained By:
Springer eBooks
標題:
Commodore 64 (Computer) -
電子資源:
http://dx.doi.org/10.1007/978-981-287-341-5
ISBN:
9789812873415 (electronic bk.)
Ready = a commodore 64 retrospective /
Dillon, Roberto.
Ready
a commodore 64 retrospective /[electronic resource] :Commodore sixty four retrospectiveby Roberto Dillon. - Singapore :Springer Singapore :2015. - xvi, 157 p. :ill., digital ;24 cm.
Computers for the masses, not the classes -- The Commodore 64 and its Architecture -- Ready -- Games, Games and more Games! -- Rise of the Game Engines -- Windows and Icons -- BBS: The Internet can wait -- Verba volant, Scripta manent -- Today and Tomorrow.
How did the Commodore 64 conquer the hearts of millions and become a platform people still actively develop for even today? What made it so special? This book will appeal to both those who like tinkering with old technology as a hobby and nostalgic readers who simply want to enjoy a trip down memory lane. It discusses in a concise but rigorous format the different areas of home gaming and personal computing where the C64 managed to innovate and push forward existing boundaries. Starting from Jack Tramiel's vision of designing computers "for the masses, not the classes," the book introduces the 6510, VIC-II and SID chips that made the C64 unique. It briefly discusses its Basic programming language and then proceeds to illustrate not only many of the games that are still so fondly remembered but also the first generation of game engines that made game development more approachable among other topics that are often neglected but are necessary to provide a comprehensive overview of how far reaching the C64 influence was. Written in a straightforward and accessible style, readers will relive the dawn of modern technology and gain a better understanding of the legacy that was built, bit by bit, in those pioneering days by computers that had only a tiny fraction of the power modern machines have and, yet, were used to create the technological world we are now living in. With a foreword by Michael Tomczyk
ISBN: 9789812873415 (electronic bk.)
Standard No.: 10.1007/978-981-287-341-5doiSubjects--Topical Terms:
1065167
Commodore 64 (Computer)
LC Class. No.: QA76.8.C66
Dewey Class. No.: 004.165
Ready = a commodore 64 retrospective /
LDR
:02640nam a2200325 a 4500
001
835691
003
DE-He213
005
20150810160024.0
006
m d
007
cr nn 008maaau
008
160421s2015 si s 0 eng d
020
$a
9789812873415 (electronic bk.)
020
$a
9789812873408 (paper)
024
7
$a
10.1007/978-981-287-341-5
$2
doi
035
$a
978-981-287-341-5
040
$a
GP
$c
GP
041
0
$a
eng
050
4
$a
QA76.8.C66
072
7
$a
UYQ
$2
bicssc
072
7
$a
COM004000
$2
bisacsh
082
0 4
$a
004.165
$2
23
090
$a
QA76.8.C66
$b
D579 2015
100
1
$a
Dillon, Roberto.
$3
867869
245
1 0
$a
Ready
$h
[electronic resource] :
$b
a commodore 64 retrospective /
$c
by Roberto Dillon.
246
3
$a
Commodore sixty four retrospective
260
$a
Singapore :
$c
2015.
$b
Springer Singapore :
$b
Imprint: Springer,
300
$a
xvi, 157 p. :
$b
ill., digital ;
$c
24 cm.
505
0
$a
Computers for the masses, not the classes -- The Commodore 64 and its Architecture -- Ready -- Games, Games and more Games! -- Rise of the Game Engines -- Windows and Icons -- BBS: The Internet can wait -- Verba volant, Scripta manent -- Today and Tomorrow.
520
$a
How did the Commodore 64 conquer the hearts of millions and become a platform people still actively develop for even today? What made it so special? This book will appeal to both those who like tinkering with old technology as a hobby and nostalgic readers who simply want to enjoy a trip down memory lane. It discusses in a concise but rigorous format the different areas of home gaming and personal computing where the C64 managed to innovate and push forward existing boundaries. Starting from Jack Tramiel's vision of designing computers "for the masses, not the classes," the book introduces the 6510, VIC-II and SID chips that made the C64 unique. It briefly discusses its Basic programming language and then proceeds to illustrate not only many of the games that are still so fondly remembered but also the first generation of game engines that made game development more approachable among other topics that are often neglected but are necessary to provide a comprehensive overview of how far reaching the C64 influence was. Written in a straightforward and accessible style, readers will relive the dawn of modern technology and gain a better understanding of the legacy that was built, bit by bit, in those pioneering days by computers that had only a tiny fraction of the power modern machines have and, yet, were used to create the technological world we are now living in. With a foreword by Michael Tomczyk
650
0
$a
Commodore 64 (Computer)
$3
1065167
650
1 4
$a
Engineering.
$3
561152
650
2 4
$a
Computational Intelligence.
$3
768837
650
2 4
$a
History of Computing.
$3
669953
650
2 4
$a
User Interfaces and Human Computer Interaction.
$3
669793
650
2 4
$a
Mathematical Applications in Computer Science.
$3
815331
650
2 4
$a
Computers and Education.
$3
669806
710
2
$a
SpringerLink (Online service)
$3
593884
773
0
$t
Springer eBooks
856
4 0
$u
http://dx.doi.org/10.1007/978-981-287-341-5
950
$a
Engineering (Springer-11647)
筆 0 讀者評論
多媒體
評論
新增評論
分享你的心得
Export
取書館別
處理中
...
變更密碼[密碼必須為2種組合(英文和數字)及長度為10碼以上]
登入