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Gamification-based e-learning strate...
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Pinto, Mario Teixeira, (1967-)
Gamification-based e-learning strategies for computer programming education /
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
正題名/作者:
Gamification-based e-learning strategies for computer programming education // Ricardo Alexandre Peixoto de Queiros, Mario Teixeira Pinto, [editors].
其他作者:
Pinto, Mario Teixeira,
出版者:
Hershey, PA :IGI Global, : c2017.,
面頁冊數:
xxi, 349 p. :ill. ; : 29 cm.;
附註:
"Premier reference source"--Cover.
標題:
Computer games. -
ISBN:
9781522510345 :
Gamification-based e-learning strategies for computer programming education /
Gamification-based e-learning strategies for computer programming education /
Ricardo Alexandre Peixoto de Queiros, Mario Teixeira Pinto, [editors]. - Hershey, PA :IGI Global,c2017. - xxi, 349 p. :ill. ;29 cm. - Advances in game-based learning (AGBL) book series.
"Premier reference source"--Cover.
Includes bibliographical references (p. 309-340) and index.
"This book evaluates the different approaches and issues faced in integrating games into computer education settings, featuring emergent trends on the application of gaming to pedagogical strategies and technological tactics, as well as new methodologies and approaches being utilized in computer programming courses"--
ISBN: 9781522510345 :NT6396
LCCN: 2016032941Subjects--Topical Terms:
562997
Computer games.
LC Class. No.: LB1029.S53 / Q45 2017
Dewey Class. No.: 371.39/7
Gamification-based e-learning strategies for computer programming education /
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