語系:
繁體中文
English
說明(常見問題)
登入
回首頁
切換:
標籤
|
MARC模式
|
ISBD
Next generation computer animation t...
~
Chang, Jian.
Next generation computer animation techniques = third International Workshop, AniNex 2017, Bournemouth, UK, June 22-23, 2017 : revised selected papers /
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
正題名/作者:
Next generation computer animation techniques/ edited by Jian Chang ... [et al.].
其他題名:
third International Workshop, AniNex 2017, Bournemouth, UK, June 22-23, 2017 : revised selected papers /
其他題名:
AniNex 2017
其他作者:
Chang, Jian.
團體作者:
Workshop on the Preservation of Stability under Discretization
出版者:
Cham :Springer International Publishing : : 2017.,
面頁冊數:
viii, 249 p. :ill., digital ; : 24 cm.;
Contained By:
Springer eBooks
標題:
Computer animation - Handbooks, manuals, etc. -
電子資源:
http://dx.doi.org/10.1007/978-3-319-69487-0
ISBN:
9783319694870
Next generation computer animation techniques = third International Workshop, AniNex 2017, Bournemouth, UK, June 22-23, 2017 : revised selected papers /
Next generation computer animation techniques
third International Workshop, AniNex 2017, Bournemouth, UK, June 22-23, 2017 : revised selected papers /[electronic resource] :AniNex 2017edited by Jian Chang ... [et al.]. - Cham :Springer International Publishing :2017. - viii, 249 p. :ill., digital ;24 cm. - Lecture notes in computer science,105820302-9743 ;. - Lecture notes in computer science ;6140..
Simulation and rendering for computer animation -- Character modeling and dynamics -- User centered design and modeling -- Computer animation systems and virtual reality based applications.
This book constitutes the thoroughly refereed post-conference proceedings of the Third International Workshop on Next Generation Computer Animation Techniques, AniNex 2017, held in Bournemouth, UK, in June 2017. The workshop was held in conjunction with the 11th International Conference on E-Learning and Games, Edutainment 2017. The 17 full papers presented in this volume were carefully reviewed and selected from 27 submissions. The papers are structured according to the four main themes: simulation and rendering for computer animation; character modeling and dynamics; user centered design and modeling; computer animation systems and virtual reality based applications.
ISBN: 9783319694870
Standard No.: 10.1007/978-3-319-69487-0doiSubjects--Topical Terms:
599752
Computer animation
--Handbooks, manuals, etc.
LC Class. No.: TR897.7
Dewey Class. No.: 006.696
Next generation computer animation techniques = third International Workshop, AniNex 2017, Bournemouth, UK, June 22-23, 2017 : revised selected papers /
LDR
:02005nam a2200337 a 4500
001
905053
003
DE-He213
005
20171031035557.0
006
m d
007
cr nn 008maaau
008
190308s2017 gw s 0 eng d
020
$a
9783319694870
$q
(electronic bk.)
020
$a
9783319694863
$q
(paper)
024
7
$a
10.1007/978-3-319-69487-0
$2
doi
035
$a
978-3-319-69487-0
040
$a
GP
$c
GP
041
0
$a
eng
050
4
$a
TR897.7
072
7
$a
UKP
$2
bicssc
072
7
$a
COM050000
$2
bisacsh
082
0 4
$a
006.696
$2
23
090
$a
TR897.7
$b
.A598 2017
111
2
$a
Workshop on the Preservation of Stability under Discretization
$d
(2001 :
$c
Fort Collins, Colo.)
$3
527686
245
1 0
$a
Next generation computer animation techniques
$h
[electronic resource] :
$b
third International Workshop, AniNex 2017, Bournemouth, UK, June 22-23, 2017 : revised selected papers /
$c
edited by Jian Chang ... [et al.].
246
3
$a
AniNex 2017
260
$a
Cham :
$c
2017.
$b
Springer International Publishing :
$b
Imprint: Springer,
300
$a
viii, 249 p. :
$b
ill., digital ;
$c
24 cm.
490
1
$a
Lecture notes in computer science,
$x
0302-9743 ;
$v
10582
505
0
$a
Simulation and rendering for computer animation -- Character modeling and dynamics -- User centered design and modeling -- Computer animation systems and virtual reality based applications.
520
$a
This book constitutes the thoroughly refereed post-conference proceedings of the Third International Workshop on Next Generation Computer Animation Techniques, AniNex 2017, held in Bournemouth, UK, in June 2017. The workshop was held in conjunction with the 11th International Conference on E-Learning and Games, Edutainment 2017. The 17 full papers presented in this volume were carefully reviewed and selected from 27 submissions. The papers are structured according to the four main themes: simulation and rendering for computer animation; character modeling and dynamics; user centered design and modeling; computer animation systems and virtual reality based applications.
650
0
$a
Computer animation
$v
Handbooks, manuals, etc.
$3
599752
$3
731265
650
1 4
$a
Computer Science.
$3
593922
650
2 4
$a
Personal Computing.
$3
670216
650
2 4
$a
Computers and Education.
$3
669806
650
2 4
$a
User Interfaces and Human Computer Interaction.
$3
669793
650
2 4
$a
Information Systems Applications (incl. Internet)
$3
815116
650
2 4
$a
Multimedia Information Systems.
$3
669810
650
2 4
$a
Computer Graphics.
$3
669895
700
1
$a
Chang, Jian.
$3
1171824
710
2
$a
SpringerLink (Online service)
$3
593884
773
0
$t
Springer eBooks
830
0
$a
Lecture notes in computer science ;
$v
6140.
$3
744199
856
4 0
$u
http://dx.doi.org/10.1007/978-3-319-69487-0
950
$a
Computer Science (Springer-11645)
筆 0 讀者評論
多媒體
評論
新增評論
分享你的心得
Export
取書館別
處理中
...
變更密碼[密碼必須為2種組合(英文和數字)及長度為10碼以上]
登入