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Placemaking Scenarios for Children i...
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State University of New York at Buffalo.
Placemaking Scenarios for Children in Refugee Camps : = Cultivating Identity, Home and Belonging through Play (Applying Lessons Learned from Zaatari and Dheisheh Camps to Azraq Camp).
Record Type:
Language materials, manuscript : Monograph/item
Title/Author:
Placemaking Scenarios for Children in Refugee Camps :/
Reminder of title:
Cultivating Identity, Home and Belonging through Play (Applying Lessons Learned from Zaatari and Dheisheh Camps to Azraq Camp).
Author:
Alwan, Noor.
Description:
1 online resource (172 pages)
Notes:
Source: Masters Abstracts International, Volume: 56-05.
Contained By:
Masters Abstracts International56-05(E).
Subject:
Architecture. -
Online resource:
click for full text (PQDT)
ISBN:
9780355048148
Placemaking Scenarios for Children in Refugee Camps : = Cultivating Identity, Home and Belonging through Play (Applying Lessons Learned from Zaatari and Dheisheh Camps to Azraq Camp).
Alwan, Noor.
Placemaking Scenarios for Children in Refugee Camps :
Cultivating Identity, Home and Belonging through Play (Applying Lessons Learned from Zaatari and Dheisheh Camps to Azraq Camp). - 1 online resource (172 pages)
Source: Masters Abstracts International, Volume: 56-05.
Thesis (M.S.)
Includes bibliographical references
The Syrian conflict resulted in the displacement of around 9 million Syrians. 50% of the displaced population are children. The children of Syria are being referred to as the "lost generation". Refugee children are exposed to extreme hardships such as loss of home, loss and death of family members, the disruption of their education, loss of their sense of familiarity and prospects for the future, and this leaves them at a fragile state. This thesis explores ways in which the quality of lives of refugee children in camps can be enhanced by looking into concepts of identity, trauma, home and belonging, and what they entail. Through studying two case studies---Zaatari camp in Jordan and the protracted Dheisheh camp in West Bank---initiatives that promoted placemaking were extrapolated and common themes and lessons learned were explored. Consequently, play as a placemaking tool for children was derived as a concept that could enhance the experience of refugee children in camps and combat reoccurring issues such as boredom, safety, isolation, and a lack of stimulating environments. Subsequently, different scenarios for play were designed that used repurposed materials easily accessible to camp members. The play scenarios correspond to the different forms of play and their developmental qualities. A manual was designed to compile the proposed scenarios with a set of instructions, materials needed, and the possible configuration of the type of play. The manual is intended to be an informative package that would expectantly inspire the use of local and easily accessible materials to create more scenarios for play.
Electronic reproduction.
Ann Arbor, Mich. :
ProQuest,
2018
Mode of access: World Wide Web
ISBN: 9780355048148Subjects--Topical Terms:
555123
Architecture.
Index Terms--Genre/Form:
554714
Electronic books.
Placemaking Scenarios for Children in Refugee Camps : = Cultivating Identity, Home and Belonging through Play (Applying Lessons Learned from Zaatari and Dheisheh Camps to Azraq Camp).
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Cultivating Identity, Home and Belonging through Play (Applying Lessons Learned from Zaatari and Dheisheh Camps to Azraq Camp).
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The Syrian conflict resulted in the displacement of around 9 million Syrians. 50% of the displaced population are children. The children of Syria are being referred to as the "lost generation". Refugee children are exposed to extreme hardships such as loss of home, loss and death of family members, the disruption of their education, loss of their sense of familiarity and prospects for the future, and this leaves them at a fragile state. This thesis explores ways in which the quality of lives of refugee children in camps can be enhanced by looking into concepts of identity, trauma, home and belonging, and what they entail. Through studying two case studies---Zaatari camp in Jordan and the protracted Dheisheh camp in West Bank---initiatives that promoted placemaking were extrapolated and common themes and lessons learned were explored. Consequently, play as a placemaking tool for children was derived as a concept that could enhance the experience of refugee children in camps and combat reoccurring issues such as boredom, safety, isolation, and a lack of stimulating environments. Subsequently, different scenarios for play were designed that used repurposed materials easily accessible to camp members. The play scenarios correspond to the different forms of play and their developmental qualities. A manual was designed to compile the proposed scenarios with a set of instructions, materials needed, and the possible configuration of the type of play. The manual is intended to be an informative package that would expectantly inspire the use of local and easily accessible materials to create more scenarios for play.
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Ann Arbor, Mich. :
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2018
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Mode of access: World Wide Web
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Architecture.
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http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=10284755
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click for full text (PQDT)
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