The Use of Gamification and Its Impa...
University of St. Thomas (Minnesota).

 

  • The Use of Gamification and Its Impact on Crowdfunding Participation : = A Participatory Action Research.
  • Record Type: Language materials, manuscript : Monograph/item
    Title/Author: The Use of Gamification and Its Impact on Crowdfunding Participation :/
    Reminder of title: A Participatory Action Research.
    Author: Styles, Nicholas C.
    Description: 1 online resource (130 pages)
    Notes: Source: Dissertation Abstracts International, Volume: 79-10(E), Section: A.
    Subject: Entrepreneurship. -
    Online resource: click for full text (PQDT)
    ISBN: 9780438032170
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