語系:
繁體中文
English
說明(常見問題)
登入
回首頁
切換:
標籤
|
MARC模式
|
ISBD
Envisioning holograms = design break...
~
Pell, M.
Envisioning holograms = design breakthrough experiences for mixed reality /
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
正題名/作者:
Envisioning holograms/ by M. Pell.
其他題名:
design breakthrough experiences for mixed reality /
作者:
Pell, M.
出版者:
Berkeley, CA :Apress : : 2017.,
面頁冊數:
xxi, 317 p. :ill., digital ; : 24 cm.;
Contained By:
Springer eBooks
標題:
Holography. -
電子資源:
http://dx.doi.org/10.1007/978-1-4842-2749-7
ISBN:
9781484227497
Envisioning holograms = design breakthrough experiences for mixed reality /
Pell, M.
Envisioning holograms
design breakthrough experiences for mixed reality /[electronic resource] :by M. Pell. - Berkeley, CA :Apress :2017. - xxi, 317 p. :ill., digital ;24 cm.
Foreword by Tony Parisi -- Introduction -- Part I: A New Frontier -- 1. What's So Special About Holograms? -- 2. Why Is Holographic So Challenging? -- 3. How Can Envisioning Help? -- 4. When Should I Use Envisioning? -- 5. Where Do We Start? -- Part II: Envisioning Holograms -- 6. Shifting Your Mindset -- 7. Choosing a Technique -- 8. Breakthrough Examples -- Part III: The Envisioning Process -- 9. Flow -- 10. Frame -- 11. Prototype -- 12. Test, Refine, Restart -- 13. Invaluable Tools -- Part IV: Holographic Designs -- 14. HoloScenes -- 15. DataScrapers -- 16. HoloArt Gallery -- 17. Design Insights.
Explore the approach, techniques, and mindshift needed to design truly breakthrough experiences for the Microsoft HoloLens and Windows Mixed Reality platform. Learn what's so different about working with holograms, how to think spatially, and where to start designing your own holographic projects. You'll move rapidly from initial concept to persuasive prototype--all without the need for expensive tools or a designer's skill set. Designing for mixed reality is a completely new experience for everyone involved, and takes some experimentation to get right. You won't nail your first mixed reality project by relying upon your previous mobile or web design expertise as a guide. Mixed reality requires a different kind of design thinking for its unique challenges. Breakthrough holographic design starts with envisioning--the act of visualizing what could be. By rapidly depicting a desired experience and trying out its real-world interactions, you can quickly turn your initial vision into a tangible example of innovative design. Envisioning Holograms digs into why holographic computing is the future, takes you through the mixed reality design process, and gets you ready to take advantage of its endless opportunities. What You'll Learn: Understand what makes mixed reality a challenging design space See how envisioning quickly and persuasively brings ideas to life Get to know your audience, medium, and palette Explore several innovative rapid envisioning techniques Identify the key elements of your own holographic experience Design an engaging holographic experience from start to finish.
ISBN: 9781484227497
Standard No.: 10.1007/978-1-4842-2749-7doiSubjects--Topical Terms:
643412
Holography.
LC Class. No.: TA1540
Dewey Class. No.: 621.3675
Envisioning holograms = design breakthrough experiences for mixed reality /
LDR
:03116nam a2200289 a 4500
001
922217
003
DE-He213
005
20180524141729.0
006
m d
007
cr nn 008maaau
008
190624s2017 cau s 0 eng d
020
$a
9781484227497
$q
(electronic bk.)
020
$a
9781484227480
$q
(paper)
024
7
$a
10.1007/978-1-4842-2749-7
$2
doi
035
$a
978-1-4842-2749-7
040
$a
GP
$c
GP
041
0
$a
eng
050
4
$a
TA1540
082
0 4
$a
621.3675
$2
23
090
$a
TA1540
$b
.P385 2017
100
1
$a
Pell, M.
$3
1197659
245
1 0
$a
Envisioning holograms
$h
[electronic resource] :
$b
design breakthrough experiences for mixed reality /
$c
by M. Pell.
260
$a
Berkeley, CA :
$b
Apress :
$b
Imprint: Apress,
$c
2017.
300
$a
xxi, 317 p. :
$b
ill., digital ;
$c
24 cm.
505
0
$a
Foreword by Tony Parisi -- Introduction -- Part I: A New Frontier -- 1. What's So Special About Holograms? -- 2. Why Is Holographic So Challenging? -- 3. How Can Envisioning Help? -- 4. When Should I Use Envisioning? -- 5. Where Do We Start? -- Part II: Envisioning Holograms -- 6. Shifting Your Mindset -- 7. Choosing a Technique -- 8. Breakthrough Examples -- Part III: The Envisioning Process -- 9. Flow -- 10. Frame -- 11. Prototype -- 12. Test, Refine, Restart -- 13. Invaluable Tools -- Part IV: Holographic Designs -- 14. HoloScenes -- 15. DataScrapers -- 16. HoloArt Gallery -- 17. Design Insights.
520
$a
Explore the approach, techniques, and mindshift needed to design truly breakthrough experiences for the Microsoft HoloLens and Windows Mixed Reality platform. Learn what's so different about working with holograms, how to think spatially, and where to start designing your own holographic projects. You'll move rapidly from initial concept to persuasive prototype--all without the need for expensive tools or a designer's skill set. Designing for mixed reality is a completely new experience for everyone involved, and takes some experimentation to get right. You won't nail your first mixed reality project by relying upon your previous mobile or web design expertise as a guide. Mixed reality requires a different kind of design thinking for its unique challenges. Breakthrough holographic design starts with envisioning--the act of visualizing what could be. By rapidly depicting a desired experience and trying out its real-world interactions, you can quickly turn your initial vision into a tangible example of innovative design. Envisioning Holograms digs into why holographic computing is the future, takes you through the mixed reality design process, and gets you ready to take advantage of its endless opportunities. What You'll Learn: Understand what makes mixed reality a challenging design space See how envisioning quickly and persuasively brings ideas to life Get to know your audience, medium, and palette Explore several innovative rapid envisioning techniques Identify the key elements of your own holographic experience Design an engaging holographic experience from start to finish.
650
0
$a
Holography.
$3
643412
650
0
$a
Virtual reality.
$3
563678
650
1 4
$a
Computer Science.
$3
593922
650
2 4
$a
Microsoft and .NET.
$3
1114109
650
2 4
$a
Computer Imaging, Vision, Pattern Recognition and Graphics.
$3
671334
710
2
$a
SpringerLink (Online service)
$3
593884
773
0
$t
Springer eBooks
856
4 0
$u
http://dx.doi.org/10.1007/978-1-4842-2749-7
950
$a
Professional and Applied Computing (Springer-12059)
筆 0 讀者評論
多媒體
評論
新增評論
分享你的心得
Export
取書館別
處理中
...
變更密碼[密碼必須為2種組合(英文和數字)及長度為10碼以上]
登入